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A Summary of the WWDC25 Group Lab - Developer Tools
At WWDC25 we launched a new type of Lab event for the developer community - Group Labs. A Group Lab is a panel Q&A designed for a large audience of developers. Group Labs are a unique opportunity for the community to submit questions directly to a panel of Apple engineers and designers. Here are the highlights from the WWDC25 Group Lab for Developer Tools. Will my project codebase be used for training when I use Xcode's intelligent assistant powered by cloud-based models? When using ChatGPT without logging in, your data will not be used to improve any models. If you log in to a ChatGPT account, this is based on your ChatGPT account settings, which allows you to opt-out (it defaults to on). When using Xcode with accounts for other model providers, you should check with the policies of your provider. And finally, at no point will any portion of your codebase be used to train or improve any Apple models. We'd love to make our SwiftUI Previews (and soon, Playgrounds) as snappy as possible. Is there any way to skip certain build steps, such as running linters? It seems the build environment is exactly the same (compared to a debug build), but maybe there's a trick. Starting with Xcode 16, SwiftUI previews use the exact same build artifacts as the regular build. The new Playgrounds support in Xcode 26 uses these build artifacts too. Shell script build phases are the most common thing that introduces extra build time, so as a first step, try turning off all shell script build phases (like linters) to get an idea if that’s the issue. If those build phases add significant time to your build, consider moving some of those phases into asynchronous steps, such as running linters before committing instead of on every build. If you do need a shell script build phase to run during your build, make sure to explicitly define the input and output files, as that is a huge way to improve your build performance. Are we able to provide additional context for the models, like coding standards? Documentation for third party dependencies? Documentation on your own codebase that explains things like architecture and more? In general, Xcode will automatically search for the right context based on the question and the evolving answer, as the model can interact multiple times with your project as it develops an answer. This will automatically pick up the coding style of the code it sees, and can include files that contain architecture comments, etc. Beyond automatic context, you can manually attach other documents, even if they aren't in your project. For example, you could make a file with rules and ideas and attach it, and it will influence the response. We are very aware of other kinds of automatic context like rule files, etc, though Xcode does not support these at this time. Once ChatGPT is enabled for Coding Intelligence in Xcode 26, and I sign into my existing ChatGPT account, will the ChatGPT Coding Intelligence model in Xcode know about chat conversations on Xcode development done previously in the ChatGPT Mac app? Xcode does not use information from other conversations, and conversations started in Xcode are not accessible in the web UI or ChatGPT app. Is there a plan to make SwiftUI views easier to locate and understand in the view hierarchy like UIKit views? SwiftUI uses a declarative paradigm to define your user interface. That allows you to specify what you want, with the system translating that into an efficient representation at runtime. Unlike traditional AppKit and UIKit, seeing the runtime representation of SwiftUI views isn't sufficient in order to understand why it's not doing what you want. This year, we introduced a SwiftUI Instrument that shows why things are happening, like view re-rendering. Is it possible to use the AI chat with ChatGPT Enterprise? My company doesn't allow us to use the general ChatGPT, only the enterprise version they have setup that prevents data from being leaked Yes, Xcode 26 supports logging into any existing ChatGPT account, including enterprise accounts. If that does not meet your needs, you can also setup a local server that implements the popular chat completions REST API to talk to your enterprise account how you need. Now that Icon Composer is here, how does it complement or replace existing vector design tools such as Sketch for icon design? Icon Composer complements your existing vector design tools. You should continue to create your shapes, gradients, and layers in another tool like Sketch, and compose the exported SVG layers in Icon Composer. Once you bring your layers into Icon Composer, you can then use it to influence the translucency, blur, and specular highlights for your icon. What’s one feature or improvement in the new Xcode that you personally think developers will love, but might not immediately discover? Maybe something tucked away or quietly powerful that’s flown under the radar so far? One feature we're particularly excited about is the new power profiler for iOS, which gives you further insights into the energy consumption of your app beyond what was possible with the energy instrument previously. You can learn more about how to use this instrument and how it can help you greatly reduce your apps battery usage in the documentation, as well as the session Profile and optimize power usage in your app. There were also improvements in accessibility this year with Voice Control, where you can naturally speak your Swift code to Xcode, and it understands the Swift syntax as you speak. To see it in action, take a look at the demonstration in What’s new in Xcode 26. We have a software advisory council that is very sensitive to having our private information going to the cloud in any form. What information do you have to help me guide Xcode and Apple Intelligence through the acceptance process? One thing you can do is configure a proxy for your enterprise that implementing the popular Chat Completions API endpoint protocol. When using a model provider via URL, you can use your proxy endpoint to inspect the network traffic for anything that you do not want sent outside of your enterprise, and then forward the traffic through the proxy to your chosen model provider. Are there list of recommended LLMs to use with Xcode via Intelligence/Local? I've tried Gemma3-12B, but.. I hope there are better options? Apple doesn't have a published list of recommended local models. This is a fast-moving space, and so a recommendation would become out of date very quickly as new models are released. We encourage you to try out the local model support in Xcode 26 with models that you find meet your needs, and let us and the community know! (continued below)
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Any FSKit sample available from Apple?
Is there an FSKit sample available? I have tried sample code from https://github.com/KhaosT/FSKitSample on macOS Tahoe 26. I am able to compile the code, with signed/unsigned code, the mount always hangs on Apple Silicon macOS Tahoe 26. Here is the mount script: mkfile -n 100m dummy // create a dummy file hdiutil attach -imagekey diskimage-class=CRawDiskImage -nomount dummy // mount the newly created file as a raw block device mkdir /tmp/TestVol mount -F -t MyFS diskX /tmp/TestVol Any idea why the mount hangs.
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Unable to Continue Enrollment – "Complete the following fields: legalContact, lgEmail"
Hello everyone, I am trying to enroll in the Apple Developer Program as an Organization. However, when I click the "Continue" button, I receive the following error message: Complete the following fields: legalContact, lgEmail I have already filled in all the required fields in the form, including company name, address, and website. I have double-checked everything, but the error still appears. Has anyone experienced this issue before? What could be causing this, and how can I fix it? Thank you in advance for your help.
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Credit Card Autofill Not Working in React Native TextInput
Hello, I'm currently investigating an issue related to iOS credit card autofill (Payments & Card Details) in our mobile application. Our app is built using React Native, and we are implementing card input fields using TextInput with the required autofill configuration: autoComplete="cc-number" textContentType="creditCardNumber" Despite correctly configuring these properties, credit card autofill is not being triggered on iOS devices. I would appreciate clarification on: Is credit card autofill officially supported for React Native TextInput fields using autoComplete="cc-number" and textContentType="creditCardNumber"? Are there any additional requirements (entitlements, associated domains, specific configurations, etc.) needed for payment autofill to work? Is autofill expected to work inside WKWebView contexts? Are there any known limitations or restrictions for third-party frameworks such as React Native? I would appreciate any guidance or documentation you can share regarding the expected behavior and official support for this scenario
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ERROR in Apple Developer Contact Us form
Hello, We have been trying to contact the Apple Developer Support for some time now regarding a couple of issues. For a couple of months now we are seeing that we are getting an error when we visit https://developer.apple.com/contact and the topics aren't loaded at all. After seeing the network traffic in the developer tools I see that we get a "Failed to load resource: the server responded with a status of 500 (Internal Server Error)" when making a request to the services/userProfile/ endpoint. The weird part is that the response contains our userProfile just fine. The only thing that I see in the payload that could be an issue is the resultCode that is 0. Has anyone encountered this before or has any idea on what we can do? I don't see an alternative way to contact Apple in order to resolve this issue.
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Contact Us Page stuck with "Error:"
Navigating to the Contact Us website (https://developer.apple.com/contact/) results in an "Error:" showing at the top of the page. I cannot select options for starting a new issue or accessing recent ones - and sometimes nothing shows up on the page at all (attached screenshot). I've been trying to get in to request an expedited review since Thursday afternoon. I checked the System Status page and there are no reported issues. I am using Microsoft Edge and also logged in via Safari - still wasn't able to access the Contact Us issues.
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Unable to use AI with XCode 26.2
I decided to try out XCode 26.2s new AI abilities but I only get a "Your request couldn't be completed". When clicking the details button I get see this error: InferenceError::unspecifiedUnderlyingError::Error(message: "Unknown parameter: 'tool_call_outputs'.", type: "invalid_request_error", code: Optional("unknown_parameter"), privacyPassRedemptionResponse: nil, userFacingLocalizedErrorMessage: nil) How do I fix that?
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Enrollment status stuck
I have paid for the enrollment membership program 7 days ago. Yet I always see the message saying "Complete your purchase to continue the enrollment". Do I have to wait more ? Should I try paying a second time ? Will the end of my membership be extended by that waiting period ? Despite two support requests, I am still left waiting without knowing if I have to do something or not. I feel like this is really unprofessional from a multi-billion dollars company...
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Apple Developer Program membership purchased but still being asked to renew — cannot access services
I recently purchased the Apple Developer Program — 1 Year Membership, and the payment has been successfully processed. However, even after the purchase, I am still being prompted to renew my membership and cannot access any of the developer services that should be available with an active membership. It is very frustrating to pay for a membership and then be told to renew it again without being able to use the services I paid for. The membership status does not seem to reflect the completed purchase at all. Has anyone else experienced this issue? Why does Apple charge for a membership and then continue to block access while asking for renewal? I would appreciate any guidance on how to resolve this, or if an Apple representative could look into my account. Thank you.
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App store capability request
I requested the Family Controls (distribution) capability but am not sure if I did it correct. I applied, answered the questions why i needed it and submitted. Its been about 2 weeks since applying. In the app configurations, it on apple dev site, it shows in the request history that I submitted it on March 17, but I can click the request (+) button and request it again. Just want to make sure I didn't mess anything up--it seems like they would prevent me from sendin another request if I had already requested it. It hasn't taken them this long to get back to me in the past which is why I am confused. If anyone knows how to speed up the process, please let me know! Thanks.
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Awaiting verification
Hello, Our application (application ID: 6759598338), submitted on March 1, 2026 at 17:24, is awaiting verification without status change in the App Store Connect. Could someone from the application review team check if this application is stuck in the review queue, or let us know if any action is required on our part? We are in urgent need of an urgent review of the application (the request for an expedited review has also already been made). We also have to warn you that previously there were similar applications with a similar code and name, but they were deleted and are also our development (their identifier: 6757390034, 6758405199, 6756528976, 6757389750). These versions of the application did not meet the required quality, so they were deleted. Thank you for your time and help.
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Xcode hangs on git network operations
In Xcode 26.3 and 26.4, when I use Xcode's built-in git functionality to do a "pull" or "fetch", Xcode presents a dialog saying it's performing the operation, but it never completes. The dialog remains on screen with a spinner. My remote repos are stored on a Mac mini on my local network and I access them via SSH. The git command line works fine, as does the tool Git Tower. I've filed this as FB22091014. Has anyone else seen this, and if so, found a solution?
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Rapport de Bug : Problème Entitlements Family Controls / EAS Build
Le build iOS via EAS échoue systématiquement lors de la phase Xcode. Bien que les capacités Family Controls et App Groups soient activées sur le portail Apple Developer et configurées dans le app.json, les profils de provisionnement générés par EAS sont rejetés par Xcode car ils ne contiendraient pas les droits nécessaires. Configuration du projet : Targets (4) : App principale + 3 extensions (ShieldConfiguration, ShieldAction, ActivityMonitorExtension). Capabilities requises : Family Controls (Development), App Groups. EAS CLI Version : 18.0.6 (et versions antérieures testées). Erreur Xcode récurrente : error: Provisioning profile "[expo] com.*****.*** AdHoc 177230..." doesn't support the Family Controls (Development) capability.. error: Provisioning profile "... AdHoc ..." doesn't include the com.apple.developer.family-controls entitlement.. Ce qui a déjà été tenté (sans succès) : Configuration app.json : Ajout manuel des entitlements pour le bundle principal et configuration du plugin react-native-device-activity. Nettoyage Credentials : Suppression totale des profils et des identifiants sur le site Expo.dev ET sur le portail Apple Developer. +1 Forçage Sync : Utilisation de eas build --clear-cache et réponse "No" à la réutilisation des profils existants. Observation étrange : Le terminal indique souvent ✔ Synced capabilities: No updates, alors que les droits viennent d'être modifiés sur le portail Apple. Sur le portail Apple, les profils affichent pourtant bien "Family Controls (Development)" dans les capacités activées. Je met en piece jointe un des profiles.
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Apple Developer Fee charged but not cleared.
On february 9, I tried to enroll to the developer program, I got charged and received and order number, the next day when I tried to see the status of the enrollment, the order number provided on the email confirming the order was not working, I've tried to get support through email, nothing happens; I've called about 20 times to Apple Support, nothing happens, they said they doesn't have direct communication to the Apple Developer department, I have two weeks plus trying to have an answer on email, and nothing happens, but you know what happened? They completed the charge on my CC.
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Apple Developer Program membership renewal still not updating active after payment
Hi, I hope it's ok to post this here as I'm on a bit of a time-crunch to have this sorted and looking to get this issue resolved. I just renewed my Apple Developer Program membership (annual subscription) and received my order confirmation (Order #W1411330632, placed February 28, 2026) for $1,749.00 MXN. However, my membership status still hasn't updated to active. Is this normal (a waiting period for a renewal). If not, could someone help guide me in the direction of whom to reach out to for support? Thank you for your help. Regards, Joe
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When I compile my app I get a funny link error on libsystem_kernel.dylib`__pthread_kill:
This is the full logging: libsystem_kernel.dylib`__pthread_kill: 0x2502f71c8 <+0>: mov x16, #0x148 ; =328 0x2502f71cc <+4>: svc #0x80 -> 0x2502f71d0 <+8>: b.lo 0x2502f71f0 ; <+40> 0x2502f71d4 <+12>: pacibsp 0x2502f71d8 <+16>: stp x29, x30, [sp, #-0x10]! 0x2502f71dc <+20>: mov x29, sp 0x2502f71e0 <+24>: bl 0x2502f2900 ; cerror_nocancel 0x2502f71e4 <+28>: mov sp, x29 0x2502f71e8 <+32>: ldp x29, x30, [sp], #0x10 0x2502f71ec <+36>: retab 0x2502f71f0 <+40>: ret
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