I'm unable to reset simulators using the menu or the xcrun simctl tool:
<output of xcrun simctl list>
== Devices ==
-- iOS 17.5 --
iPhone SE (3rd generation) (5A06623A-173D-4C96-8DD3-3E9FE39A06F1) (Shutdown)
iPhone 15 (iOS 17.5) (F4329E8D-29BB-4EA7-8465-C11A98D04ED7) (Shutdown)
-- iOS 18.0 --
iPhone SE (3rd generation) (2DDE8F03-F8E1-4C1B-8E28-CD9B208F3FFA) (Shutdown)
iPhone 16 Pro (DE788688-8AC6-40A0-B25C-A56AA423798E) (Shutdown)
iPhone 16 Pro Max (1405184C-36A9-40F3-B0D0-4EEB88452883) (Shutdown)
iPhone 16 (0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A) (Shutdown)
iPhone 16 Plus (95421C27-11A0-4FCF-A889-DAAE8557B271) (Shutdown)
== Device Pairs ==
~/Library``
❯ xcrun simctl erase 0CBBA7DB-B20E-4F17-BBC5-910F1F6E1A0A
An error was encountered processing the command (domain=NSCocoaErrorDomain, code=513):
“data” couldn’t be moved because you don’t have permission to access “Deleting-8FEDFF47-5B2F-4534-BCA2-036BBE68CE37”.
You don’t have permission.
To view or change permissions, select the item in the Finder and choose File > Get Info.
Underlying error (domain=NSPOSIXErrorDomain, code=1):
The operation couldn’t be completed. Operation not permitted
Operation not permitted
Xcode Version 16.0 (16A242d)
MacOS 15.0.1 (24A348)
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I can't find Rosetta Simulators in Xcode 26 Beta, even when I select "Show all destinations."
Topic:
Developer Tools & Services
SubTopic:
Xcode
I am trying to upgrade my app to use Xcode 26 and I cannot get my tests to launch.
I am trying to launch tests to the simulator, and I always get this error after 300 second timeout:
"encountered an error (The test runner hung before establishing connection.)"
There are no other errors getting logged.
I can run to the same simulator just fine, and in Xcode 16 the tests launch with no issues.
The tests also run fine on an actual iPhone.
Thanks in advance.
How to download the runtime simulators for the most recent Xcode 26 beta? The current download command I’m using doesn’t seem to work, and I’m encountering the following issues:
The runtime simulator download command (xcodebuild) requires the version number to be specified explicitly. I’ve tried multiple variations of version names/numbers but haven’t been able to identify the correct naming convention used by Apple for the Xcode 26 beta simulator runtimes.
$ xcodebuild -downloadPlatform IOS -exportPath ~/Downloads -buildVersion 26
Finding content...iOS 26 is not available for download.
$ xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion 26.0
Finding content...iOS 26.0 is not available for download.
$ xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion 26.0 beta
Finding content...iOS 26.0 is not available for download.
$ xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion "26.0 beta"
Finding content...iOS 26.0 beta is not available for download.
$ xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion "26.0_beta"
Finding content...iOS 26.0_beta is not available for download.
$ xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -buildVersion 26.0_beta
Finding content...iOS 26.0_beta is not available for download.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Is there a way to use CFBundleVersion instead of CI_BUILD_NUMBER from XCode Cloud's workflow on Web ?
We would like to have control over the major and minor version numbers of the build from the workflow.
Steps to reproduce:
Open Xcode 26.3 → Settings → Intelligence → Claude sign-in
Click the sign-in button — spinner begins, never completes
An email the arrives with a magic link.
The magic link opened a browser page which displayed a 6-digit verification code with instructions reading "enter this verification code where you first tried to sign in" — i.e. back in Xcode. However, Xcode was showing only an endless spinner with no code entry field anywhere in the UI. This is the core bug.
I did since manage to complete authentication sign-in through a second browser verification field that eventually appeared after about 10 minutes and did get signed in, but the Claude Intelligence agent still returns "Your request could not be completed" even after successful sign-in and a full Xcode restart.
Prior to this bug starting at 10 am on February 19 I had been using the intelligence agent successfully for about a week. Anthropic did have some sort of event on their system around February 18/19 so maybe this has been a result of that.
I have notified Anthropic support and Apple Feedback Assistant.
Does anybody have a workaround until either anthropic or Apple get back to me?
It has been two years since I wrote my a SwiftUI app, and I wanted to start again in Xcode 26. I can no longer see the attributes inspector when I select an element in the canvas. This was an Xcode feature that was very helpful as I am still a novice. Has this feature been deprecated in Xcode 26? And if not, please help explain how I can find and use it.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Developer Tools
Interface Builder
Xcode
SwiftUI
Hi so i have a given project where I am trying to use components within the PhotosUI Framework with Xcode26 and Xcode26.0.1
Just for reference here is an attached screenshot
This sample code compiled successfully with xcode16.4 and was in production.
There is no change in the pbxproj file , all the build settings have remained the same. Attaching it for reference.
project.pbxproj.txt
While showing declarations of PHPickerViewControllerDelegate i get two options
which is the same as in Xcode16.4
while browsing online found this reddit thread which is very similar
https://www.reddit.com/r/Xcode/comments/1nkku20/my_project_wont_compile_after_xcode_26_update_due/
Pls help :)
We are getting following error in xcode cloud
"The step invocation hit a user timeout. The xcodebuild archive invocation timed out. No activity has been detected on stdout, stderr or the result bundle in 30 minutes"
We are using following env to create a build.
Xcode: 14.2
Macos: Ventura 13.2.1
We didn't face any issue in Ventura 13.2.0 and we are seeing this issue in our first build using ventura 13.2.1.
The difference I see between successful and failure build, I don't see
"Discovering Swift tasks after 'Compiling { list of swift file " in a failed build. I see compiling { list of swift file } and end of the compilation, the build is failing.
Hello everyone,
I am encountering a persistent issue with Xcode where I’m unable to install my app on a testing device due to the following error message:
Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.SznYNY/extracted/iForC.app : 0xe8008018 (The identity used to sign the executable is no longer valid.)
Here’s what I have tried so far to resolve this issue:
1. Ensured that all my certificates and provisioning profiles are current and valid.
2. Removed all related certificates from my Keychain and reinstalled new ones.
3. Cleaned and rebuilt the project multiple times.
4. Unpaired the device and paired it again.
5. Reinstalled the latest version of Xcode.
6. Performed a complete restore of my Mac.
Despite these troubleshooting steps, I am still facing the same issue. I would greatly appreciate any insights or experiences related to this error from anyone who has overcome similar challenges.
Thank you in advance for your help!
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Xcode
Provisioning Profiles
Signing Certificates
I'm getting hundreds of the message below in Xcode. I've narrowed it down to when I instantiate the following
AVAudioUnitComponentManager.shared()
Message send exceeds rate-limit threshold and will be dropped. { reporterID=231700600717315, rateLimit=32hz }
I just downloaded Xcode26, and am trying to download the new simulator to be able to run and test my app. But the downloads folder just shows that it's stuck on "Fetching download information ..." even 15 minutes after it started. I tried restarting Xcode but didn't help. Internet connection is good. Any tips to get it working?
Hello everyone,
I'm encountering a frustrating issue with Xcode 26 and the iOS Simulator selection, and I'd appreciate any insight from the community.
Problem Overview
I have updated my Xcode to version 26.0.
I have successfully installed the iOS 26 SDK and the iOS 26 Simulator runtime via Xcode's component settings.
However, when I open an older, existing project, the device selection dropdown menu does not list the iOS 26 simulator. I can only select older versions, such as my locally installed iOS 18.6 simulator.
Key Finding (Diagnosis)
New Project Test: When I create a brand new Xcode project, the iOS 26 simulator is correctly available and runs as expected.
Conclusion: This strongly suggests the issue lies with a specific configuration setting in the existing (old) project, rather than the Xcode installation itself.
Troubleshooting Steps Taken
I suspect a project-level configuration is somehow blocking the display of the new simulator. I've already checked:
General -> Deployment Target: This is set to an older version, but theoretically shouldn't hide the simulator list.
Build Settings -> Base SDK: This is set to the latest iOS SDK.
Has anyone else experienced this behavior when upgrading projects to support iOS 26?
What specific configuration files (e.g., .xcodeproj settings, Podfile configurations, or specific Build Settings) should I check to ensure my old project properly recognizes and displays the newly installed iOS 26 simulator?
Any pointers or solutions would be greatly appreciated! Thank you.
Hi everyone, (you can answer in french)
I’m french-rookie in xcode, and I have a problem:
I’m trying to choice my custom font to add it in my Main.storyboard button, but it not works.
I have my « Font provided by application » line in my Info.plist, with the name of my font in [0]
(See images below)
When I’m on storyboard button, I chose « custom » in font selector, then display font list but my custom font doesn’t appear.
I already tried to install the font in my mac, but still stucked, nothing change 😭
Could you help me please?
Thanks a lot
(I specify that I scrupulously followed the way of doing explained on the Apple official page:
Adding a Custom Font to Your App )
I just want to rant why is Xcode such a bad ide and I wish Apple can do a better job on Xcode. Here's why:
The preview is so slow. Most of the times it's just faster for me to test on a real device.
It is so slow, and many times I need to force quite after it's being unresponsive for sometimes. When I'm working on larger projects, the loading time becomes extremely slow especially when there's other clients that might be reading the same files like a Git client or simply iCloud.
The breakpoint is so slow. I don't know why, is it an iOS thing? But when I'm on ASP.Net the breakpoints are super fast. For Xcode it takes a long time to pause and show data.
It's so big
I don't know why it is so hard for Apple to make their ide better. The community has been unsatisfied with Xcode for a long time. There's many tricks on the internet that you can find to help you resolve some issues with your project that's actually related to Xcode. Instead of using these tricks, Apple should just fix these issues. Learn from Intellij!
I have the new Xcode 26.3 running on an Intel MBP macOS 26.2
I have clicked to download Codex in the Xcode settings, then under the Intelligence section I select Codex but where it says "ChatGPT Account" there is a spinner that never ends.
I suspect it is meant to show a Sign In button.
I don't see any documentation to suggest this shouldn't work on Intel, so what gives?
My "ChatGPT in Xcode" section is successfully signed in, and i've tried signing that out.
Topic:
Developer Tools & Services
SubTopic:
Xcode
I use Claude Code with AWS Bedrock models. I see that Xcode 26.3 has a way to add model providers but I don't see the URL or API key in use with Claude Code. Is it possible, or are the protocols different and I have to convince my company to pay for an Anthropic subscription
Topic:
Developer Tools & Services
SubTopic:
Xcode
Hello everyone, We are seeing some warnings in Xcode 16 when I archive my iOS app for distribution. During the upload phase (either via Xcode Organizer ), I get an error like:
WARNING: Upload Symbols Failed
The archive did not include a dSYM for MyFramework.framework with the UUIDs: XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX
Ensure that the archive’s dSYM folder includes a DWARF file for MyFramework.framework with the expected UUIDs.
Question:
How can these warnings be fixed?
Is this warning safe to ignore if I know the vendor does not supply a dSYM for their framework?
If I do need a proper dSYM for full symbolication, how should I request it from the vendor or generate it myself from an XCFramework?
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Frameworks
App Store Connect
Xcode
TestFlight
Hey folks,
Looking for some assistance with using an API key with xcodebuild commands to archive/export builds on our Enterprise developer account. The goal here is to allow Xcode to completely manage signing/certificates with our cloud distribution certificate, since these builds are happening in CI and we don't want to be manually handling user sessions/certificates on these machines.
This is working great with our App Store account, but with our Enterprise account we're getting errors both archiving and exporting the builds. Here's an example of an export command that is giving errors:
xcodebuild
-exportArchive
-exportOptionsPlist /path/to/exportOptions.plist
-archivePath /path/to/archive.xcarchive
-exportPath /path/to/export
-authenticationKeyID ***
-authenticationKeyIssuerID ***
-authenticationKeyPath /path/to/key.p8
-allowProvisioningUpdates
I've put some example values there, but we've double/triple checked the real values when this is actually running. These are the errors we're getting:
2026-02-02 12:30:04.022 xcodebuild[59722:1854348] DVTServices: Received response for 0794248F-E534-474D-ABBF-40C1375B6590 @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA}
2026-02-02 12:30:04.173 xcodebuild[59722:1854348] DVTServices: Received response for 1D51FCD1-1876-4881-BE89-DD44E78EA776 @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA}
2026-02-02 12:30:04.322 xcodebuild[59722:1854344] DVTServices: Received response for 25D7983F-1153-47C9-AE8A-03A8D10B6453 @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA}
2026-02-02 12:30:04.483 xcodebuild[59722:1854344] DVTServices: Received response for 8A56C98B-E786-4878-856F-4D7E3D381DEA @ <https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA>. Error = Error Domain=DVTPortalResponseErrorDomain Code=0 "Communication with Apple failed" UserInfo={NSLocalizedDescription=Communication with Apple failed, NSLocalizedRecoverySuggestion=A non-HTTP 200 response was received (401) for URL https://appstoreconnect.apple.com/xcbuild/QH65B2/listTeams.action?clientId=XABBG36SBA}
error: exportArchive Communication with Apple failed
error: exportArchive No signing certificate "iOS Distribution" found
We get very similar errors when archiving as well. Are we doing something incorrect here? Is API key usage with xcodebuild not supported for Enterprise builds? Appreciate any help y'all can provide!
Getting a weird build failure with Xcode 26 beta 5 that I haven't seen before. Build works fine locally but fails in CI when building with xcodebuild with this error:
build description signature: 7cb0bf47dd6decc14090f5ae23d66594
Build description path: /Users/user/Library/Developer/Xcode/DerivedData/ProjectName-dpklhpaqruhpwdbkihszqtqogzfb/Build/Intermediates.noindex/XCBuildData/7cb0bf47dd6decc14090f5ae23d66594.xcbuilddata
error: Failed to decode version info for '/Applications/Xcode-beta.app/Contents/Developer/usr/bin/actool': The data couldn’t be read because it is missing. (stdout: '<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.ibtool.version</key>
<dict>
<key>bundle-version</key>
<string>24118.1</string>
<key>short-bundle-version</key>
<string>26.0</string>
</dict>
</dict>
</plist>
', stderr: ''
The thing is, the data is definitely there - actool is outputting valid XML:
<key>com.apple.ibtool.version</key>
<dict>
<key>bundle-version</key>
<string>24118.1</string>
<key>short-bundle-version</key>
<string>26.0</string>
</dict>
But xcodebuild keeps saying it's missing. This error repeats like 15 times in the build log.
Build command:
set -o pipefail && xcodebuild -workspace "ProjectName/ProjectName.xcworkspace" -scheme "ProjectNameDeviceTests" -configuration "Debug" -destination "generic/platform=iOS" -resultBundlePath "Build for device/result_bundle.xcresult" -verbose TREAT_WARNINGS_AS_ERRORS=YES
COMPILER_INDEX_STORE_ENABLE=NO -IDEBuildLocationStyle=Custom -IDECustomBuildLocationType=Absolute -IDECustomBuildProductsPath="$PWD/test_package" OTHER_SWIFT_FLAGS='${inherited} -Xfrontend -debug-time-function-bodies -Xfrontend -debug-time-expression-type-checking'
SWIFT_COMPILATION_MODE=wholemodule clean build-for-testing
The issue seems to come and go, sometimes cleaning the derived data and/or reset helps, sometimes it doesn't.
Anyone else hitting this? Seems like a parsing bug in the beta where it can't read its own version info properly.
Topic:
Developer Tools & Services
SubTopic:
Xcode