Hi guys!
I have gone through an absolute nightmare, trying to solve the issue that I am about to tell you about.
As the title says, I am getting the error:
Library '/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/17/lib/darwin/libclang_rt.profile_driverkit.a' not found
I trimmed off part of that directory as I did not want to reveal that information about my computer.
From what I can tell, the file in question is no longer even a part of Xcode. I have searched, it is not on my computer anywhere.
I have also downloaded older versions of Xcode to search with it. None of them have it.
I have literally tried everything under the Son to solve this issue.
I have been stuck on it for two days.
I have even resorted to doing something I hate, which is asking for ChatGPT to assist me with solving the issue. No help there.
I am at my wits end. So I am coming to you guys, have you seen this error?
Any ideas at all? The odds are pretty good whatever you recommend I have probably already tried 200 times over. But I am still open to hearing anything.
Have any of you had this error? Any ideas?
I am on the latest version of macOS.
The project is for a macOS app.
M4 Mac mini.
Any additional information I can provide, that will be helpful?
At this point, I am leaning more towards this being a bug with Xcode than anything.
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Hi,
This can't be right. Is there really no replacement for Quartz Debug?!?
As the sole developer on a project who has an Intel Mac and Quartz Debug, I am basically a god now.
Everyone else has Apple Silicon and... I think they're randomly guessing at this point.
Because I have entire teams sending me Intel Mac builds of stuff just so I can test it in QD.
This is THE TOOL we used at NewTek to find performance issues, and THE TOOL I used for a dozen companies after that, to help them with similar issues.
If there's no replacement, is there a reason there's no replacement? This feels like a massive step backwards, having to guess at problems like this.
-Chilton
We have a macOS application packaged as a .pkg file. To notarize it, we first code-sign individual library folders and the .app bundle using the following command:
codesign --force --deep --sign "Developer ID Application: <Our Account Name>, LLC (Team ID)" "Our_product.app"
Code Sign result for .app file:
Our_prodcut.app: valid on disk
Our_product.app: satisfies its Designated Requirement
We are using packages tool to create .pkg file with code signed .app file.
Steps followed once .pkg file is ready:
1. Product Sign:
productsign -sign "Developer ID Installer: <Our Account Name>" output.pkg signed-output.pkg
2. Submit for notorization:
`xcrun notarytool submit signed-outout.pkg --keychain-profile "notarytool-password" --wait
Received following output:
Current status: Accepted.................................
Processing complete
id: 2d5c450f-5b22-4b4d-9579-ef21c0356548
status: Accepted
Transferred Notarization log:
xcrun notarytool log 10169892-b28c-407c-b348-edab0b34ef34 --keychain-profile "notarytool-password" Desktop/developer_log_6.json
We have observed log with "Accepted" status with issues as "null".
3. Stapler:
stapler staple signed-output.pkg
stapler validate signed-output.pkg
Processing: signed-output.pkg
The validate action worked!
4. Checking status of .pkg file:
Command:
spctl --assess --verbose=4 signed-output.pkg
Output:
signed-output.pkg: rejected
source=no usable signaturess
Warning During Installation:
While installing the .pkg file, a security warning appears as follows. Please help us to resolve this.
Any time I attempt to download the latest beta of macOS 26, Safari stops the download at Zero KB, with no indication of why.
I'm able to download OS 26 beta 8 for the other platforms absolutely fine, just not macOS. Pressing the little orange "reload" button, just results in another copy of the same zero KB file bundle on the file system.
Can anyone help please?
I want to keep an eye on the App Store Connect release notes to find out when builds created with Xcode 26.2 RC will be accepted. I tried to add https://developer.apple.com/help/app-store-connect/release-notes/ to my RSS reeder but the items listed are not the same, it’s the items from the latest news from Apple Developer instead. Can we get an RSS feed please? Seems will be useful to monitor these release notes over time.
I am a developer with a free developer account, and my account is under the legal age of majority. I know that, according to the terms in Section 6 of the Apple Developer Agreement, I must be the legal age of majority to use pre-release software, and yet the Software Update section of Settings on my device would allow me to install a beta release of iOS 26.
Is there a way for me to hide/remove this option without signing out of my account, and not have it appear again as an option until I reach the age of majority?
Topic:
Developer Tools & Services
SubTopic:
General
Background Assets can support a maximum of 200G. Will the Apple server perform file comparison? For example, file0 is included in both a.aar file and b.aar file. On the Apple server, does it occupy twice the size of a single file?
Is this a valid thing to include in the Info.plist file?
If so is a category of public.app-category.astronomyvalid? I couldn't find that, but the categories I did find seemed very limited.
Q. Is there a plan to finally document the PackageInfo file format used in .pkg flat package?
The man page for pkgbuild is not really useful to understand the different options.
It does not seem to make sense to have an official documentation for the Distribution Definition file but not for the PackageInfo file.
I am using macOS’s /bin/date command, both in Terminal and via AppleScript (do shell script). I noticed inconsistent behaviour with the %N format specifier for nanoseconds:
• On some Macs, date +%s%N returns numeric nanoseconds as expected.
• On other Macs, the same command returns a literal N or fails when coerced to a number.
• This occurs across different macOS versions and on both Intel and Apple Silicon machines.
My understanding is that macOS ships BSD date, which does not officially document %N. I am trying to determine:
1. Is %N in /bin/date officially supported on macOS, and if so, on which versions?
2. If %N is not supported, what is Apple’s recommended, portable method for obtaining sub-second or millisecond timestamps in shell scripts or AppleScript across all macOS versions?
Hi,
I accidentally upgraded my test device (iPhone 13 mini) to iOS 26. I really need to downgrade it to 18.7.X again. It seems this isn't possible since Apple doesn't sign the .ipsw anymore.
Is there really no way for a paying developer to downgrade her test devices?
(Please don't tell me to use the support forums, this is a concerning a developer test device)
Topic:
Developer Tools & Services
SubTopic:
General
Tech stack: React Native + Expo. We are using two solo developer accounts (not a business or team account).
Context: Friend and I set out to make an app together. Friend created app and set it up on Apple.
We worked on it together. He controlled devops (builds and submission).
Friend no longer can commit to development.
Wants to transfer to me. I create apple developer account.
After app transfer, my phone (deviceid) underwent a 14 day soft ban preventing builds. That has since been lifted.
There seems to be something in place preventing me from making dev builds on the original dev bundleid. It says it's still owned by him despite the app transfer.
Bottom line: what needs to happen so I can make dev builds?
Nice to have: we can both make dev builds under the same bundleid
Hi everyone,
after enabling CloudKit in my project, my app started showing conflicts between MusicKit and CloudKit entitlements — and now Xcode is failing to generate the provisioning profile entirely.
Current issue (Signing / Provisioning Profile Failure)
Xcode shows this error:
“Provisioning profile ‘iOS Team Provisioning Profile: team8.groovefy.dev’ doesn’t include the entitlements:
com.apple.developer.media-library,
com.apple.developer.music-user-token,
com.apple.developer.musickit,
com.apple.developer.playable-content,
com.apple.security.exception.mach-lookup.global-name”
Automatic signing fails, and Xcode cannot create or update the provisioning profile.
This started right after CloudKit was enabled in the project.
Context
Before enabling CloudKit, MusicKit worked normally, including Apple Music authentication and playlist creation.
After activating CloudKit capabilities:
MusicKit stopped generating the Apple Music user token
Playlist creation broke
Now the provisioning profile cannot be rebuilt because the required MusicKit-related entitlements are no longer included
Even after removing CloudKit entirely, the issue persists — as if the App ID or entitlements on the server side became inconsistent or corrupted.
I already tried:
Recreating App Identifier
Recreating provisioning profiles
Resetting capabilities
Cleaning and reinitializing the Xcode project settings
But Xcode still refuses to generate a valid provisioning profile that includes the MusicKit entitlements.
Summary
Enabling CloudKit caused MusicKit entitlements to collide, and now the provisioning profile no longer includes the required MusicKit entitlements — preventing the app from signing, running, or creating playlists.
If anyone has faced this type of entitlements/provisioning corruption or knows how to reset the App ID entitlements on Apple’s side, any help would be greatly appreciated.
Has anyone here successfully set up macOS as a globally accessible, multiuser development server using native remote login (SSH) and VS Code Remote?
This example fails to compile on Sequoia 15.4 with Xcode 16.3 and the command line tools installed;
jacquesmenu@macstudio:C++Tests > cat pcount_test.cpp
// clang++ -std=c++17 -o IntWrapperTest IntWrapperTest.cpp
#include // std::string
#include // std::cout
#include // std::ostringstream
int main1 (int argc, char* argv[])
{
std::string theString = "Prière d'éviter";
std::cout << theString << ", size(): " << theString.size () << std::endl;
std::stringstream oss;
oss << theString << std::endl;
std::cout << oss.str () << ", pcount(): " << oss.pcount () << std::endl;
}
//_______________________________________________________________________________
// position in output stream
#include // std::ofstream
int main () {
std::ofstream outfile;
outfile.open ("test.txt");
outfile.write ("This is an apple",16);
long pos = outfile.tellp();
outfile.seekp (pos-7);
outfile.write (" sam",4);
outfile.close();
return 0;
}
jacquesmenu@macstudio:C++Tests > clang++ pcount_test.cpp
pcount_test.cpp:3:10: fatal error: 'string' file not found
3 | #include // std::string
| ^~~~~~~~
1 error generated.
The same occurs with iostrem if it is the first include mentioned.
Compiling in Xcode itself does not this problem, though.
This include is to be found here:
jacquesmenu@macstudio:C++Tests > xcode-select -p
/Applications/Xcode.app/Contents/Developer
jacquesmenu@macstudio:C++Tests > ls -sal /Applications/Xcode.app/Contents/Developer/**/string | grep MacOSX
72 -rw-r--r-- 10 root wheel 203802 Mar 8 06:17 /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/string
I'm trying to create a new build from VSC through EAS (expo) but it's failing and returning the error I'm attaching.
I'm running the command eas build --profile preview --platform ios.
I have an "App Manager" account, my colleague has the same role and he can do builds normally.
I have other permissions and accesses ok, as can be seen in the attached picture, but apparently I have the issue in "register bundle identifier".
Does anyone faced the same issue? How can I solve this?
What step I'm missing?
Thanks in advance!
I have an Xcode project setup as follows:
3 static libraries
1 framework target, whose Mach-O type is set to Dynamic Library
main app target (iOS app)
The target dependencies are as follows:
In framework's build phase [Link with libraries], I have the 3 libs statically linked.
In the main app's build phase [Link with libraries], I have only the framework, which is dynamically linked.
As per my understanding:
The libs are statically linked to the framework. So, the framework binary would contain code from all the libs.
The framework is dynamically linked to the main app (iOS app in this case). So, the main app's binary only has a reference to the framework's binary, which would be loaded in the memory at runtime.
Assuming my understanding is correct, I'm stuck with the following problem:
All 3 libs build successfully
The framework builds successfully
The main app target doesn't build. The compilation is successful, but the build fails with linker errors.
Please let me know if I am doing something incorrectly, or if a configuration is missing. Below are more details:
The linker gives the following error:
Undefined symbols for architecture arm64:
"StringUtils.GetStr() -> Swift.String", referenced from:
dynamic_fw.AppDelegate.application(_: __C.UIApplication, didFinishLaunchingWithOptions: [__C.UIApplicationLaunchOptionsKey : Any]?) -> Swift.Bool in AppDelegate.o
"TWUtils.GetNum() -> Swift.Int", referenced from:
dynamic_fw.AppDelegate.application(_: __C.UIApplication, didFinishLaunchingWithOptions: [__C.UIApplicationLaunchOptionsKey : Any]?) -> Swift.Bool in AppDelegate.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
And the command shown in the logs for linking phase is:
Ld /Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Products/Debug-iphonesimulator/dynamic-fw.app/dynamic-fw normal (in target 'dynamic-fw' from project 'dynamic-fw')
cd /Users/raunit.shrivastava/Desktop/dynamic-fw
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -Xlinker -reproducible -target arm64-apple-ios17.5-simulator -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator17.5.sdk -O0 -L/Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Intermediates.noindex/EagerLinkingTBDs/Debug-iphonesimulator -L/Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Products/Debug-iphonesimulator -L. -L./StringUtils -L./TWFramework -L./TWUtils -L./dynamic-fw -F/Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Intermediates.noindex/EagerLinkingTBDs/Debug-iphonesimulator -F/Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Products/Debug-iphonesimulator -F. -F./StringUtils -F./TWFramework -F./TWUtils -F./dynamic-fw -filelist /Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Intermediates.noindex/dynamic-fw.build/Debug-iphonesimulator/dynamic-fw.build/Objects-normal/arm64/dynamic-fw.LinkFileList -Xlinker -rpath -Xlinker @executable_path/Frameworks -Xlinker -rpath -Xlinker ./\*\* -dead_strip -Xlinker -object_path_lto -Xlinker /Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Intermediates.noindex/dynamic-fw.build/Debug-iphonesimulator/dynamic-fw.build/Objects-normal/arm64/dynamic-fw_lto.o -Xlinker -export_dynamic -Xlinker -no_deduplicate -Xlinker -objc_abi_version -Xlinker 2 -fobjc-link-runtime -L/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphonesimulator -L/usr/lib/swift -Xlinker -add_ast_path -Xlinker /Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Intermediates.noindex/dynamic-fw.build/Debug-iphonesimulator/dynamic-fw.build/Objects-normal/arm64/dynamic_fw.swiftmodule -Xlinker -sectcreate -Xlinker __TEXT -Xlinker __entitlements -Xlinker /Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Intermediates.noindex/dynamic-fw.build/Debug-iphonesimulator/dynamic-fw.build/dynamic-fw.app-Simulated.xcent -Xlinker -sectcreate -Xlinker __TEXT -Xlinker __ents_der -Xlinker /Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Intermediates.noindex/dynamic-fw.build/Debug-iphonesimulator/dynamic-fw.build/dynamic-fw.app-Simulated.xcent.der -framework TWFramework -Xlinker -no_adhoc_codesign -Xlinker -dependency_info -Xlinker /Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Intermediates.noindex/dynamic-fw.build/Debug-iphonesimulator/dynamic-fw.build/Objects-normal/arm64/dynamic-fw_dependency_info.dat -o /Users/raunit.shrivastava/Library/Developer/Xcode/DerivedData/dynamic-fw-foqtqhpopkmoapfufzxbfloamnpr/Build/Products/Debug-iphonesimulator/dynamic-fw.app/dynamic-fw
Hi Team,
I’ve tried downloading the EnableBluetoothCentralMatterClientDeveloperMode.mobileconfig certificate from multiple sources, but all the links I found point to expired versions.
Could you please help me with the URL to the latest version of this certificate?
Here are the links I’ve already tried, but none of them worked:
https://project-chip.github.io/connectedhomeip-doc/guides/darwin.html#profile-installation
https://github.com/project-chip/connectedhomeip/blob/master/docs/guides/darwin.md
Apple Site
Looking forward to your support.
Thanks,
Mantosh Kumar
When the power button is pressed to turn off the alarm while the screen is locked, stopIntent will not be called.
Topic:
Developer Tools & Services
SubTopic:
General
Hi,
I keep getting an error message when I try to publish my App made with Rork into Apple IOS.
Message reads
"Submission failed: Submission failed. Contact support. Don’t dump it on Rork — it won’t fix this. We still need a human."
Any help with this would be appreciated.
I am using Microsoft edge and have also used Google Chrome.
Topic:
Developer Tools & Services
SubTopic:
General