My account has been active and in good standing for the past 2 years, and during this time I have never received any warnings or issues.
Recently, after Apple reviewed my account, I received a notification about possible termination. After carefully reviewing the situation myself, I realized what may have caused this:
I originally registered my Apple Developer account as an Individual Developer Account,
However, the bank account used for App Store payments belongs to my registered company,
At the time, I was not aware that the legal entity of the bank account must match the Apple Developer account registration.
This was not done with any intention to misrepresent or misuse the platform. It was simply a misunderstanding of the account requirements.
We have never deceived our users or the Apple Review Team in any way. For us as developers, providing an excellent user experience has always been our top priority, and we have always aimed to follow Apple’s review and compliance standards closely. We sincerely hope that, given our situation, the Apple Review Team could grant us an opportunity to correct these issues.
This is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and join us in fostering a supportive community.
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I have filed 27 bug reports against macOS using Feedback Assistant and none have had any sort of follow-up.
I'm wondering if anyone at Apple looks at these reports?
A few of these involve accessibility features that are not working (for example: speak announcements doesn't work -- and yes, my feedback is much more detailed than "doesn't work"). I would have thought issues with accessibility would be a high priority for Apple to fix quickly.
Another report is that Grapher uses black text on dark gray making it very difficult to see the formula you enter. This should be a one-line code fix.
These two, and 25 other bug reports have seemingly been ignored. Several of these reports indicate more than 10 similar reports, yet go unfixed. Leading me back to my opening question -- does anyone at Apple read these reports?
I'd like to think I'm helping Apple to deliver a more perfect product but I feel like I'm wasting my time writing detailed bug reports. Is there another way to bring these to Apple's attention?
Topic:
Community
SubTopic:
Apple Developers
Hello. I need to develop for iOS 18. I've recently updated Xcode and it says I have to download ios 26 platform. I don't need it, but I can no longer build my existing projects against ios 18, even though Xcode says it's still installed and used 13 days ago. How to I remedy this?
Hello,
Can anyone tell me what this means? Or if it's normal?
I'm seeing about 10% battery drain per day on sleep, and pmset -g log shows wakes nearly every minute.
2025-06-10 17:10:35 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 5 secs
2025-06-10 17:10:43 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:13:49 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 8 secs
2025-06-10 17:14:01 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:14:10 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:15:01 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:16:31 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
2025-06-10 17:18:07 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:94%) 6 secs
Looking at one section of them:
2025-06-10 22:00:46 -0700 DarkWake DarkWake from Deep Idle [CDNP] : due to smc.70070000 wifibt SMC.OutboxNotEmpty/ Using BATT (Charge:90%) 6 secs
2025-06-10 22:00:46 -0700 WakeDetails DriverReason:smc.70070000 - DriverDetails:
DriverReason:wifibt - DriverDetails:
DriverReason:SMC.OutboxNotEmpty - DriverDetails:
2025-06-10 22:00:46 -0700 HibernateStats hibmode=3 standbydelaylow=0 standbydelayhigh=0 35177
2025-06-10 22:00:46 -0700 WakeTime WakeTime: 0.094 sec
2025-06-10 22:00:46 -0700 Kernel Client Acks Delays to Sleep notifications: [Port-USB-C driver is slow(msg: SetState to 0)(60 ms)]
2025-06-10 22:00:46 -0700 Kernel Client Acks Delays to Wake notifications: [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(121 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(59 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(120 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(123 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(116 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [powerd is slow(5915 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(64 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(78 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(78 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(119 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(122 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(117 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(76 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(76 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(119 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [Codec Output driver is slow(msg: DidChangeState to 1)(76 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(118 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(121 ms)] [Port-USB-C driver is slow(msg: SetState to 0)(58 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(77 ms)] [Codec Output driver is slow(msg: WillChangeState to 1)(77 ms)] [AppleConvergedIPCOLYBTControl driver is slow(msg: SetState to 1)(117 ms)] [AppleMultiFunctionManager driver is slow(msg: SetState to 1)(120 ms)] [RTBuddy(ANS2) driver is slow(msg: SetState to 2)(68 ms)] [AppleCS42L84Audio driver is slow(msg: DidChangeState to 1)(76 ms)]
2025-06-10 22:00:48 -0700 com.apple.sleepservices.sessionTerminated SleepService: window has terminated.
2025-06-10 22:00:52 -0700 Assertions PID 323(powerd) Released InternalPreventSleep "PM configd - Wait for Device enumeration" 00:00:05 id:0x0xd00009032 [System: PrevIdle]
2025-06-10 22:00:52 -0700 Sleep Entering Sleep state due to 'Maintenance Sleep':TCPKeepAlive=active Using Batt (Charge:90%) 14 secs
2025-06-10 22:00:53 -0700 Assertions Summary- [System: PrevIdle] Using Batt(Charge: 90)
2025-06-10 22:00:53 -0700 Wake Requests [process=mDNSResponder request=Maintenance deltaSecs=6474 wakeAt=2025-06-10 23:48:48 info="DHCP lease renewal"] [*process=dasd request=SleepService deltaSecs=979 wakeAt=2025-06-10 22:17:13 info="com.apple.dasd:501:com.apple.intelligenceplatform.IntelligencePlatformCore.Pipeline.FastPass"] [process=powerd request=TCPKATurnOff deltaSecs=227969 wakeAt=2025-06-13 13:20:22] [process=powerd request=CSPNEvaluation deltaSecs=2005 wakeAt=2025-06-10 22:34:18] [process=powerd request=UserWake deltaSecs=7086 wakeAt=2025-06-10 23:59:00 info="com.apple.alarm.user-visible-com.apple.donotdisturb.server.ScheduleLifetimeMonitor.timer,619"]
I am building my app for iPhone users generally, and realized that maybe I should have had the iPad in mind since I read somewhere that the submissions will be judged on iPad. Should I be testing and tweaking on iPad now or can it be somehow ran on iPhone?
Topic:
Community
SubTopic:
Swift Student Challenge
I have developed three apps using the Screen Time API. The following are common problems I encountered in the three apps:
DeviceActivityMonitorExtension is automatically killed after running for a few days (frequently)
The same DeviceActivityEvent in DeviceActivityMonitorExtension is triggered twice during eventDidReachThreshold (especially obvious in iOS18.5)
Screen Time authorization is automatically canceled for no reason (occasionally)
I hope to get help
Hello,
is it allowed to use Foundation Model in the app? Will it work when launched on the jury's device, or will it not work because the jury will not enable Apple Intelligence?
Hello Apple Developer Community,
I need some assistance with my account. I created a new developer account for a new project I am working on, and paid the apple developer fee. Everything was working fine for a few weeks, I was able to get my app on TestFlight and invite testers to it, as well as push updates and get feedback. The testers were family/business partners.
As of a few days ago, I was locked out of my account. I first tried resetting my password, and was then met with an email claiming my account was locked with no additional information.
I am trying to understand how I can either unlock my account, or transfer my existing app to a new account, so that I do not have to bother my users with downloading a new app. Additionally, I would like some help in understanding how I can safeguard myself from this issue in the future, especially given this would not be fun if my app were published.
Could anyone please assist me, provide me with any advice, or point me to a place where I could get support? I spent 25 minutes on the phone with apple support, and was treated excellently as I've come to expect of Apple, but unfortunately was not given any help as the support did not have additional information. I'm hoping I'm asking in the right place, and can get some help!
Thanks in advance,
Fritz
Topic:
Community
SubTopic:
Apple Developers
Hello Apple Developer Community,
I'm hoping someone can advise me on a serious issue. Our organization's Apple Developer Program account has been effectively locked because our Account Holder's Apple ID is inaccessible. I need to unlock that Apple ID so we can manage our apps.
I've already reached out to Apple Developer Support, but so far, I haven't received a response. This situation is critical because our clients rely on us to maintain and update our apps.
Key details (some info is masked for privacy): • We're enrolled as an Organization/Company. • The current Account Holder's Apple ID is locked and cannot perform any actions. • No other accounts have admin access.
If anyone has encountered a similar issue or knows a more efficient route to escalate, I'd be extremely grateful for your insights.
Thanks in advance for any advice you can share. This is critical to our organization, and we'd appreciate any pointers on how to navigate or expedite the support process.
Topic:
Community
SubTopic:
Apple Developers
Guideline 2.3.1 - Performance
The app contains hidden features.
Specifically, we still noticed that your app includes code which causes it to behave differently during the review process regarding web game presentation and payment. It would be appropriate to ensure that all features and functions in the app are visible and fully accessible during review.
Guideline 3.1.1 - Business - Payments - In-App Purchase
The app allows users to purchase digital content natively or via a web view in the app using payment mechanisms other than in-app purchase. Apps cannot include in-app payment mechanisms other than in-app purchase. Apps on the United States storefront may also include buttons, external links, or other calls to action to direct users to payment mechanisms other than in-app purchase.
We have been rejected three times due to hidden functions and issues with web payment and web games. However, in the last package we submitted for review, it was confirmed that the code related to web games was removed, and the code related to web interaction JS bridging payment calls was also removed
Dear experts, we sincerely invite you to offer your valuable suggestions. If you have any experience of meeting us, please share with us. We would be extremely grateful
Title says it all, so I get to 5 minutes left, and then the error message 'failed to prepare update' appears. I've done this for about a week now and the same thing happens. Does anyone have any insight to this problem?
Hello everyone, on August 31st, all the apps in my personal developer account were suddenly expired and deleted, I have not received any response from Apple. My apps are in compliance with Apple's policies. I then uploaded a new version and sent it to the review team, but I received the following error "There was an error processing your request. Please try again later."
I have contacted Apple via Email and Phone but no one cares about my problem.
Has anyone had the same situation as me, I am really worried.
Hello,
In my App.xcdatamodeld I have an entity called File.
When I am building the project with Xcode, file FileEntity+CoreDataProperties.swift is generated.
After upgrading Xcode to version 26.0 (17A324), I am getting the warning:
Public import of 'CoreData' was not used in public declarations or inlinable code
Any idea how to get rid of this warning since it's a generated file and I can't see any option to change it?
Topic:
Community
SubTopic:
Apple Developers
I am writing to report an issue encountered while testing the iOS 26 beta. It appears that adding VPN configurations is currently not possible in this version.
Specifically, attempts to add a new VPN configuration through the Settings app or via programmatic configuration profiles are unresponsive.
As VPN functionality is essential for a number of development and enterprise use cases, I would appreciate it if your team could confirm whether this is a known issue, or provide guidance on any changes to VPN configuration handling in iOS 26.
Please let me know if additional diagnostic information or logs would be helpful.
Thank you for your support and for providing access to the iOS 26 beta.
Best regards,
Majid
Topic:
Community
SubTopic:
Apple Developers
I'm suddenly receiving zero products from SKProductsRequest, even though this setup previously worked without issues. The debugger shows that both of my product identifiers are now being returned under invalidIdentifiers, and response.products is empty.
I’ve confirmed the following:
There are no pending agreements in App Store Connect.
The subscription is active and configured correctly.
The product identifiers match exactly with what’s defined in App Store Connect.
Here is the delegate method I'm using (unchanged from when it previously worked):
extension UpgradeViewModelProvider: SKProductsRequestDelegate {
func productsRequest(_ request: SKProductsRequest, didReceive response: SKProductsResponse) {
if response.products.count > 0 {
delegate.send(.onProduct(response.products))
}
}
}
Since everything was functioning before, I’m trying to understand what may have caused the identifiers to suddenly be marked as invalid. Any guidance or suggestions on what to check next would be greatly appreciated.
After the last OS26 developer beta update the watch series 6 battery drains fast, in less than two hours life. I visited Apple Store , they said the battery was dead so I had to buy new watch series 10
The same issue happened in the new watch, the battery meter shows 50% after 1 hour
Right now I’ve downgraded my update version to beta 11 until I can find a solution
Topic:
Community
SubTopic:
Apple Developers
I’m looking for iOS and Apple Watch users to help beta test ChoreFit, a fitness app that transforms everyday chores into measurable workouts using NEAT (Non-Exercise Activity Thermogenesis) science.
What it does:
• Tracks chores like vacuuming, mopping, and laundry as real workouts
• Syncs with Apple Health for steps, heart rate, and calories
• Lets you start or pause chores right from your Apple Watch
• Adjusts effort based on body weight and optional weighted vests
What I need from testers:
• Install via TestFlight (link provided once approved)
• Use the app during normal household tasks
• Share feedback on usability, Apple Watch sync, and calorie accuracy
If you’re interested in movement tracking, fitness analytics, or wearable integration, I’d love your help validating and refining this app before public release.
So I downloaded and installed iOS26 on my iPhone 15 Pro and after that it does not want to boot anymore. It shows a battery with one red line. Which is weird because before it restarted it had 80% of the battery and I had the power cable connected at all time. Now I can't boot it up anymore. Not even with the volume button up, down, power button trick. Please help!
I’m new to the forums, and I hope this is the right place to ask this question.
Yesterday, a platform called Rork released a new feature in their web‑based app‑building tool. According to their announcement and user comments on X/Twitter, people with no coding experience are now able to generate fully native iOS apps written in Swift and distribute them across Apple’s ecosystem—reportedly without using any Apple hardware.
Some users who already have access to Rork Max claim they were able to create multiple apps within a few hours and successfully submit them to the App Store.
If these claims are accurate, this seems like a significant shift in how native iOS apps can be created and published. I’m curious whether anyone here has insight into:
How this aligns with Apple’s existing App Store Review Guidelines
Whether generating Swift apps without Apple hardware is technically feasible or compliant
Any potential implications for app quality, security, or developer identity requirements
I’d appreciate any clarification or perspective from more experienced developers.
Also, I’m also concerned that this could lead to a surge of very low‑quality apps from people primarily chasing quick revenue. If tools like this make it possible to publish apps with minimal effort or understanding of iOS development, it may have implications for overall App Store quality and review workload. I’m interested in hearing how Apple and experienced developers view this possibility, and whether existing guidelines are equipped to handle a large influx of rapidly generated apps.
Topic:
Community
SubTopic:
Apple Developers
I just installed IOS 26.4 Beta 1 and on my 2023 Ram i get the Edit Pages option on the bottom. This happened when I first installed IOS 26 and the solution was to go to Display settings in CarPlay and turn off the Smart Zoom. After this latest install the Edit Pages is back and I no longer have the Smart Zoom option to turn off