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Failed to call ConversationManager.reportNewIncomingConversation in PushKit pushRegistry
Recently, I attempted to use LiveCommunicationKit to replace CallKit. The goal was to explore better features or integration. However, a major problem emerged. When the app is in the background or killed, it shows no notifications. This seriously impairs the app's communication functionality as notifications are vital for users to notice incoming calls. And it is working well when the app is in the foreground. When the app is in the background, when the push message received. the app get crashed with the following information: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Killing app because it never posted an incoming call to the system after receiving a PushKit VoIP push.' Also, when I use CallKit instead of LiveCommunicationKit, the app works well in all cases. The code is here: LCK wrapper: class LCKWrapper : NSObject, ConversationManagerDelegate { var mgr: ConversationManager var lckDelegate: LCKDelegate var currentCallId: UUID @objc init(handler: LCKDelegate, appName: String, appIcon: UIImage) { self.lckDelegate = handler var iconData: Data? iconData = appIcon.pngData(); var cfg: ConversationManager.Configuration cfg = ConversationManager.Configuration(ringtoneName: "ringtone.m4a", iconTemplateImageData: iconData, maximumConversationGroups: 1, maximumConversationsPerConversationGroup: 1, includesConversationInRecents: false, supportsVideo: false, supportedHandleTypes: Set([Handle.Kind.phoneNumber])) self.mgr = ConversationManager(configuration: cfg) self.currentCallId = UUID() super.init() self.mgr.delegate = self } func reportIncomingCall(_ payload: [AnyHashable : Any], callerName: String) async { do { print("Prepare to report new incoming conversation") self.currentCallId = UUID() var update = Conversation.Update() let removeNumber = Handle(type: .generic, value: callerName, displayName: callerName) update.activeRemoteMembers = Set([removeNumber]) update.localMember = Handle(type: .generic, value: "", displayName: callerName); update.capabilities = [ .playingTones ]; try await self.mgr.reportNewIncomingConversation(uuid: self.currentCallId, update: update) print("report new incoming conversation Done") } catch { print("unknown error: \(error)") } } } And the PushKit wrapper: @available(iOS 17.4, *) @objc class PushKitWrapper : NSObject, PKPushRegistryDelegate { var pushKitHandler: PuskKitDelegate var lckHandler: LCKWrapper @objc init(handler: PuskKitDelegate, lckWrapper: LCKWrapper) { self.pushKitHandler = handler self.lckHandler = lckWrapper super.init() let mainQueue = DispatchQueue.main // Create a push registry object on the main queue let voipRegistry = PKPushRegistry(queue: mainQueue) // Set the registry's delegate to self voipRegistry.delegate = self // Set the push type to VoIP voipRegistry.desiredPushTypes = [.voIP] } func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType) async { if (type != .voIP) { return; } await self.lckHandler.reportIncomingCall(payload.dictionaryPayload, callerName: "Tester") } }
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496
Feb ’25
iOS app crash when both .backgroundTask() and .scenePhase in App file
I've been having trouble with .backgroundTask(.appRefresh()) causing an intermittent crash when my app is launched. When the crash happens, the app flashes a darkened screen with the home screen device information (time-of-day, battery life, etc) weirdly pivoted landscape and right-justified. This screen shows for a split-second, disappears, and the app does NOT launch. Re-tapping the app icon will often re-launch the app without incident. After much trouble-shooting, I've discovered that commenting out EITHER @Environment(\.scenePhase) private var phase or the .backgroundTask(.appRefresh()) {} code eliminates the crash, so it's somehow caused by having both present at the same time. As you can see in the example below, it's not even necessary to actually use .scenePhase or .backgroundTask to run any other code in order to create the crash. The following minimal reproducible example will create the crash on an actual device, although you may need to launch and quit the app in quick succession 10-20 times to see the crash. (I realize most users aren't likely to do that - sometimes the crash occurs in the actual app on the first launch. But it's an intermittent problem so may require a few testing rounds to appear.) In addition to the code shown here, I've added the "Background Modes" capability with "Background Fetch" to "Signing & Capabilities" and added the "UpdateBadge" task to "Info" as a "Permitted background task scheduler identifier". Any idea what could be causing the crash and how to prevent it? struct ToyBackgroundTasksApp: App { @Environment(\.scenePhase) private var phase var sharedModelContainer: ModelContainer = { let schema = Schema([ Item.self, ]) let modelConfiguration = ModelConfiguration(schema: schema, isStoredInMemoryOnly: false) do { return try ModelContainer(for: schema, configurations: [modelConfiguration]) } catch { fatalError("Could not create ModelContainer: \(error)") } }() var body: some Scene { WindowGroup { ContentView() } .modelContainer(sharedModelContainer) .backgroundTask(.appRefresh("UpdateBadge")) { print("background task") } } }
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400
Feb ’25
com.apple.corelocation.shared Crash after implementation of live updates
After the implementation of liveUpdates(_:) to receive asynchronous sequence of location updates, we are receiving crash reports on a huge number of users. However we cannot reproduce the crash so any help is much appreciated. This is the stack trace: com.apple.main-thread 0 libsystem_kernel.dylib 0xce4 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x439c mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x42b8 mach_msg_overwrite + 428 3 libsystem_kernel.dylib 0x4100 mach_msg + 24 4 CoreFoundation 0x717b0 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x70e90 __CFRunLoopRun + 1208 6 CoreFoundation 0x957f0 CFRunLoopRunSpecific + 572 7 GraphicsServices 0x1190 GSEventRunModal + 168 8 UIKitCore 0x3ca158 -[UIApplication _run] + 816 9 UIKitCore 0x3c8388 UIApplicationMain + 336 10 atto 0x6a41a0 main + 25 (AppDelegate.swift:25) 11 ??? 0x1ac153a58 (Missing) com.apple.uikit.eventfetch-thread 0 libsystem_kernel.dylib 0xce4 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x439c mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x42b8 mach_msg_overwrite + 428 3 libsystem_kernel.dylib 0x4100 mach_msg + 24 4 CoreFoundation 0x717b0 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x70e90 __CFRunLoopRun + 1208 6 CoreFoundation 0x957f0 CFRunLoopRunSpecific + 572 7 Foundation 0x74728 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212 8 Foundation 0x73558 -[NSRunLoop(NSRunLoop) runUntilDate:] + 64 9 UIKitCore 0x4bd354 -[UIEventFetcher threadMain] + 424 10 Foundation 0x115f40 NSThread__start + 732 11 libsystem_pthread.dylib 0x1afc _pthread_start + 136 12 libsystem_pthread.dylib 0x1a04 thread_start + 8 com.google.firebase.crashlytics.MachExceptionServer 0 FirebaseCrashlytics 0x21c10 FIRCLSProcessRecordAllThreads + 184 1 FirebaseCrashlytics 0x21ff0 FIRCLSProcessRecordAllThreads + 1176 2 FirebaseCrashlytics 0x18e74 FIRCLSHandler + 48 3 FirebaseCrashlytics 0x1b804 FIRCLSMachExceptionServer + 688 4 libsystem_pthread.dylib 0x1afc _pthread_start + 136 5 libsystem_pthread.dylib 0x1a04 thread_start + 8 com.apple.NSURLConnectionLoader 0 libsystem_kernel.dylib 0xce4 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x439c mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x42b8 mach_msg_overwrite + 428 3 libsystem_kernel.dylib 0x4100 mach_msg + 24 4 CoreFoundation 0x717b0 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x70e90 __CFRunLoopRun + 1208 6 CoreFoundation 0x957f0 CFRunLoopRunSpecific + 572 7 CFNetwork 0xeba68 +[__CFN_CoreSchedulingSetRunnable _run:] + 416 8 Foundation 0x115f40 NSThread__start + 732 9 libsystem_pthread.dylib 0x1afc _pthread_start + 136 10 libsystem_pthread.dylib 0x1a04 thread_start + 8 Thread 0 libsystem_kernel.dylib 0xa90 __workq_kernreturn + 8 1 libsystem_pthread.dylib 0x46ac _pthread_wqthread + 368 2 libsystem_pthread.dylib 0x19f8 start_wqthread + 8 Crashed: com.apple.corelocation.shared 0 libobjc.A.dylib 0x2050 objc_release_x8 + 16 1 libsystem_blocks.dylib 0x1d30 bool HelperBase::disposeCapture<(HelperBase::BlockCaptureKind)3>(unsigned int, unsigned char*) + 68 2 libsystem_blocks.dylib 0x16a8 HelperBase::destroyBlock(Block_layout*, bool, unsigned char*) + 116 3 libsystem_blocks.dylib 0x1180 _call_dispose_helpers_excp + 72 4 libsystem_blocks.dylib 0x111c _Block_release + 236 5 libsystem_blocks.dylib 0xff4 bool HelperBase::disposeCapture<(HelperBase::BlockCaptureKind)4>(unsigned int, unsigned char*) + 68 6 libsystem_blocks.dylib 0x16f8 HelperBase::destroyBlock(Block_layout*, bool, unsigned char*) + 196 7 libsystem_blocks.dylib 0x1180 _call_dispose_helpers_excp + 72 8 libsystem_blocks.dylib 0x111c _Block_release + 236 9 libdispatch.dylib 0x1b4f8 _dispatch_client_callout + 16 10 libdispatch.dylib 0xa2cc _dispatch_lane_serial_drain + 736 11 libdispatch.dylib 0xad90 _dispatch_lane_invoke + 380 12 libdispatch.dylib 0x15178 _dispatch_root_queue_drain_deferred_wlh + 292 13 libdispatch.dylib 0x149fc _dispatch_workloop_worker_thread + 540 14 libsystem_pthread.dylib 0x4660 _pthread_wqthread + 292 15 libsystem_pthread.dylib 0x19f8 start_wqthread + 8 Thread 0 libsystem_pthread.dylib 0x19f0 start_wqthread + 142 Thread 0 libsystem_pthread.dylib 0x19f0 start_wqthread + 142 Thread 0 libsystem_pthread.dylib 0x19f0 start_wqthread + 142
1
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302
Feb ’25
iPadOS Sysdiagnose - invoke via API
Hello, I would like to ask if there is any possibility to invoke the Apple Sysdiagnose via an API call. I cannot find any API reference for Sysdiagnose. I am aware only about the manually invocation. https://it-training.apple.com/tutorials/support/sup075/ However, this is pretty annoying since a reproduction of a hunted bug takes several hours, so I am looking for the way how to invoke Sysdiagnose from our code.
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277
Feb ’25
AccessorySetupKit - Accessory not found on some iPhones
Hi there, we're developing a Bluetooth LE device and are using the AccessorySetupKit to connect the device to our iOS application. We are a registered member of the Bluetooth SIG and are advertising our company id over BLE. Setting up the device works on most iPhones we've tested with, but not all. Here's an example of some of the devices we've tested: iPhone 12 mini: Not working, tried both iOS 18.1.1 and 18.1.1 iPhone 13 mini: Working, iOS 18.1.1 iPhone 15: Not working, iOS 18.1.1 iPhone 15: Works now, didn't work a few weeks ago iPhone 15 Pro: Works iPhone 16 Pro: Works Looking through the logs of the iPhone 12 mini while scanning I see some things that might be related in the logs (I've removed potentially identifying data). It seems to me that it's detecting the device, but not showing it in the UI: error 11:43:54.792877+0100 bluetoothd canSessionScanForMFGRData <our company ID> <private> there:1 default 11:43:54.795685+0100 deviceaccessd ### appBundleHasASKEnabled <our app bundle> supports Bluetooth default 11:43:54.795730+0100 deviceaccessd ### _reportDiscoveredBTDevice DADevice: ID <removed ID>, name '<ASPickerDisplayItem.name>', btID <removed ID>, flags AccessorySetup, type Hi-Fi Speaker <CBPeripheral: 0x4b8164540, identifier = <removed ID>, name = (null), mtu = 23, state = disconnected> has no bluetooth name We get no callbacks while the picker UI is displayed. Opening the picker on another device at the same time immediately shows our accessory. This seems like a bug in the AccessorySetupKit too me, but I'm not sure. Could we be doing something wrong?
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845
Mar ’25
WeatherKit AuthService Error
I have an app that I configured correctly. Checked the WeatherKit for the App ID, and added the WeatherKit to the Entitlements, and verified the Bundle ID was correct. I am getting the following error: Failed to generate jwt token for: com.apple.weatherkit.authservice with error: Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)" Encountered an error when fetching weather data subset; location=<+38.97170000,-95.23530000> +/- 0.00m (speed -1.00 mps / course -1.00) @ 3/1/25, 8:34:24 AM Central Standard Time, error=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors 2 Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)" I then made a super simple app that has a hard coded CLLocation and makes the single API call to get the weather and that fails with the same error. This error is still happening after 12 - 48 hours after creating the AppID. I have dumped the contents of the Provisioning Profile for both apps and the Entitlement section looks correct for both. I am not sure what is configured incorrectly, or what steps I should take next.
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390
Mar ’25
NSPersistentCloudKitContainer Import failed (incomprehensible archive)
I am using NSPersistentCloudKitContainer and I decided to add a property to an entity. I accidentally ran try! container.initializeCloudKitSchema(options: []) while using the production container in Xcode (com.apple.developer.icloud-container-environment) which throw a couple of errors and created some FAKE_ records in my production container. So I changed to my development container and ran the try! container.initializeCloudKitSchema(options: []) and now it succeeded. After that I cleaned up the FAKE_ records scattered in production container but in Xcode when I'm running I now get these logs in the console (and I can't seem to get rid of them): error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _importFinishedWithResult:importer:](1398): <PFCloudKitImporter: 0x300cc72c0>: Import failed with error: Error Domain=NSCocoaErrorDomain Code=4864 "*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x73, 0x61, 0x6d)" UserInfo={NSDebugDescription=*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x73, 0x61, 0x6d)} error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate recoverFromError:](2310): <NSCloudKitMirroringDelegate: 0x302695770> - Attempting recovery from error: Error Domain=NSCocoaErrorDomain Code=4864 "*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x73, 0x61, 0x6d)" UserInfo={NSDebugDescription=*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x73, 0x61, 0x6d)} error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _recoverFromError:withZoneIDs:forStore:inMonitor:](2620): <NSCloudKitMirroringDelegate: 0x302695770> - Failed to recover from error: NSCocoaErrorDomain:4864 Recovery encountered the following error: (null):0 error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate resetAfterError:andKeepContainer:](610): <NSCloudKitMirroringDelegate: 0x302695770> - resetting internal state after error: Error Domain=NSCocoaErrorDomain Code=4864 "*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x73, 0x61, 0x6d)" UserInfo={NSDebugDescription=*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x73, 0x61, 0x6d)} error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _requestAbortedNotInitialized:](2198): <NSCloudKitMirroringDelegate: 0x302695770> - Never successfully initialized and cannot execute request '<NSCloudKitMirroringExportRequest: 0x303a52d00> 548CB420-E378-42E5-9607-D23E7A2A364D' due to error: Error Domain=NSCocoaErrorDomain Code=4864 "*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x73, 0x61, 0x6d)" UserInfo={NSDebugDescription=*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x73, 0x61, 0x6d)}
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561
Mar ’25
Guidance on Upgrading to Production Access for Screen Time API
Hello everyone, I’m currently developing an app that uses the Family Controls API, specifically the Screen Time API. However, my current entitlement is limited to development mode, which prevents me from publishing my app on TestFlight. I have already contacted Apple Developer Support for production access but wanted to reach out to the community as well and I was referenced to FamilyControls API documentation and I couldn't find anything related to my case. Has anyone successfully upgraded their entitlement from development-only to production? Any insights on the process, tips for communicating with Developer Support, or guidance on ensuring full compliance with the Family Controls guidelines would be extremely helpful.
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320
Mar ’25
Will an iPhone reconnect automatically to a wifi network we connected to previously with joinOnce = false?
PLATFORM AND VERSION: iOS Development environment: Xcode 15.3, macOS 14.7.1 (23H222) Run-time configuration: iOS 18.3.1 DESCRIPTION OF PROBLEM: Our app uses NEHotspotConfigurationManager with joinOnce set to false to connect to an IoT device's Wi-Fi hotspot. Later, we programmatically disconnect from this hotspot. We are wondering if, after this programmatic disconnection, there is a possibility that the iPhone will automatically reconnect to the hotspot (even when our app is not running). Does it matter if the hotspot's SSID is hidden or not? This concern arises because the iPhone is already familiar with the hotspot's network configuration. Our testing indicates that this does not happen, but we want to be certain. This is a behavior we do NOT want to occur. We set joinOnce to false because we experience connectivity issues with the IoT device when joinOnce is true (there are several discussions in forums regarding issues with setting it to true). Thank you. Thanks.
5
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400
Mar ’25
How can a live caller id database be scaled to support millions of numbers that constantly change if it must be KPIR encoded?
The example database/server provided by Apple for Live Caller ID contains a hardcoded database with a tiny number of pre-defined numbers. However, its not expected to be representational of an live real world usage server. But the question is how can that be accomplished if its a requirement that the data be KPIR encrypted? In real world scenarios, the factors that effect whether a number should be blocked or not are continually changing and evolving on a minute-by-minute basis and new information becomes available or existing information changes. If the database supports tens of millions or hundreds of millions of constantly changing phone numbers, in order to meet the requirements of the Live Caller ID being KPIR encrypted, that would imply the database has to re-encrypt its database of millions endlessly for all time. That seems unfeasable and impractical to implement. Therefore how do the Apple designers of this feature envisage/suggest a real-world server supporting millions of changing data should meet the requirement to be KPIR encrypted?
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456
Mar ’25
Bundle A Command Line Tool With MacOS Sandbox App
Hello, I'm buiding a macos app where I bundled a command line tool (Python) with my app. I put the tool in ****.app/Contents/MacOS folder, but it seems like the tool can not execute/read/ access. I don't know if a sandbox app can access/create a folder inside ****.app/Contents folder??? If not where can I put the tool that can access from my macos app? Any idea would be appreciated!
2
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418
Mar ’25
DNS filter does not receive all DNS queries
We have developed a DNS filter extension that works for most applications, but it does not receive all DNS queries. In particular, if we have our extension installed and enabled, we see Safari browsing cause local DNS servers to be used instead of going through our extension. What is the logic for how DNS servers vs. extensions are chosen to resolve DNS queries?
3
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394
Mar ’25
Error Domain=com.apple.wifi.apple80211API.error Code=-528342014 "tmpErr"
On my macOS 15.x device, frequently encountering the error: Error Domain=com.apple.wifi.apple80211API.error Code=-528342014 "tmpErr" when connecting to an EAP WiFi network using CWWiFiClient. Restarting the device temporarily resolves the issue, but it reoccurs after some time. What could be causing this, and how can it be resolved programmatically?
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512
Mar ’25
Slow app launch time
Hello, We are experiencing slow launch time indicators in our performance monitoring tools(Crashlytics/DataDog/Xcode), and trying to understand what is the best approach to reduce it. Currently, cold launch takes ~900ms on iPhone 16 Pro , but ~2s on iPhone 11. Profiling app launch detected that most of the time is spend on loading the libraries. Our app is massive, we use a total of ~40 3rd parties libraries + 10 internal libraries. We enabled the "mergeable libraries" XCode new feature however the app launch is as written above. We also postponed some of the work in didFinishLaunch, which help a bit... But maybe we are trying to achieve the impossible? Could it be that large apps just can't reach the golden 500ms goal? Currently we are trying to create an "umbrella" library for all the third parties in order to force them to become part of the mergeable libraries. We would like to know if, are we on the right track?
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435
Mar ’25
iOS reports incorrect own IP address to apps when connected to WiFi
I have an iPhone app which relies heavily on TCP/IP communication in the local network. Therefore, the application starts a server socket and accepts incoming connections. This worked flawlessly for a long time and we had no problems with this. Problem In the last days however, we observed that for some iPhones with the server role other devices cannot connect to the server of our app. The server does not accept incoming connections on the devices IP address and the client times out. Environment Both iPhones (the server and the client) are in the same network with 192.168.1.0 address range and 255.255.255.0 subnet mask. The server has the IP 192.168.1.11 and the client has 192.168.1.22. This is a normal home WiFi network with no special firewall rules. Both devices have mobile data disabled and the "access local network" permission is granted. The server socket is bound to all interfaces (0.0.0.0). More technical symptoms When the server iPhone is in this faulty state, it seems like it somehow has two ip addresses: 192.168.2.123 and 192.168.1.11 The WiFi preferences show the (correct) .1.11 ip address. The Apps however see the (wrong) .2.123 ip address. I cannot explain where the other ip address comes from and why the device thinks it has this ip address. I've collected interface diagnosis information on a faulty iPhone and it listed the following interfaces and IPs: en0 -> 192.168.2.123 lo0 -> 127.0.0.1 pdp_ip0 (cellular) -> 192.0.0.2 pdp_ip1 to pdp_ip6 (cellular) -> -/- ipsec0 to ipsec6 (vpn) -> -/- llw0 (vpn) -> -/- awdl0 -> -/- anpi0 -> -/- ap1 -> -/- XHC0 -> -/- en1 and en2 (wired) -> -/- utun0 to utun2 (vpn) -> -/- The correct ip of the device is not listed anywhere in this list. A reboot helped to temporarily fix this problem. One user reported the same issue again a few hours later after a reboot. Switching off WiFi and reconnecting does not solve the problem. This issue occurred on several iPhones with the following specs: iOS Version 18.1.1, 18.3.1 iPhone 13 Pro, iPhone 13 Pro Max, iPhone 15 Pro The problem must be on the server side as the client can successfully connect to any other device in the same network. Question(s) Where does this second IP come from and why does the server not accept connections to either ip even though it is bound to 0.0.0.0? Are there any iOS system settings which could lead to this problem? (privacy setting, vpn, ...) What could be done to permanently fix this issue?
1
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280
Mar ’25