Overview

Post

Replies

Boosts

Views

Activity

Xcode 26.3 not rendering Unicode/Emoji in Simulator or Canvas
I'm based in Australia, and am having the following issue. After leaving this message I received another response from someone else who is also havign the same issue, I've pasted that too. I'm quite surprised to not see it mentioned, could be local to language settings or something. Here is the issue: Folk, I am having an issue where Xcode 26.3 with the new iOS26.2+26.3.1 Simulator update installed doesn’t render Unicode characters in the Canvas or in Simulator. They do render when running direct to a device. I’ve reset devices inside Simulator, cleared Derived Data, cleaned Build Folders etc but to no avail! Is anyone else seeing this, I can’t find a mention anywhere!! Thank you in advance. Yep. Same here. Can't see emojis on the emoji picker keyboard.
2
3
95
1d
Enrollment
I enrolled yesterday. Paid the money. It's already hit my credit card. Still shows that I'm not a member. You had zero problem taking my money, where is the service I paid for?
0
0
8
1d
SpeechAnalyzer.start(inputSequence:) fails with _GenericObjCError nilError, while the same WAV succeeds with start(inputAudioFile:)
I'm trying to use the new Speech framework for streaming transcription on macOS 26.3, and I can reproduce a failure with SpeechAnalyzer.start(inputSequence:). What is working: SpeechAnalyzer + SpeechTranscriber offline path using start(inputAudioFile:finishAfterFile:) same Spanish WAV file transcribes successfully and returns a coherent final result What is not working: SpeechAnalyzer + SpeechTranscriber stream path using start(inputSequence:) same WAV, replayed as AnalyzerInput(buffer:bufferStartTime:) fails once replay starts with: _GenericObjCError domain=Foundation._GenericObjCError code=0 detail=nilError I also tried: DictationTranscriber instead of SpeechTranscriber no realtime pacing during replay Both still fail in stream mode with the same error. So this does not currently look like a ScreenCaptureKit issue or a Python integration issue. I reduced it to a pure Swift CLI repro. Environment: macOS 26.3 (25D122) Xcode 26.3 Swift 6.2.4 Apple Silicon Mac Has anyone here gotten SpeechAnalyzer.start(inputSequence:) working reliably on macOS 26.x? If so, I'd be interested in any workaround or any detail that differs from the obvious setup: prepareToAnalyze(in:) bestAvailableAudioFormat(...) AnalyzerInput(buffer:bufferStartTime:) replaying a known-good WAV in chunks I already filed Feedback Assistant: FB22149971
0
0
96
1d
Video AirPlay from iOS to tvOS doesn't work with VPN on when enforceRoutes is enabled
Hey! We discovered an unexpected side-effect of enabling enforceRoutes in our iOS VPN application - video airplay from iOS to tvOS stopped working (Unable to Connect popup appears instead). Our flags combination is: includeAllNetworks = false enforceRoutes = true excludeLocalNetworks = true Interestingly, music content can be AirPlayed with the same conditions. Also, video AirPlay from iOS device to the macOS works flawlessly. Do you know if this is a known issue? Do you have any advice if we can fix this problem on our side, while keeping enforcRoutes flag enabled?
1
0
19
1d
[FB21797091] Regression: Universal Links/AASA Fetching Fails for IDN on iOS 16+
Reference: FB21797091 / Related to thread 807695 Hello, I have already submitted a report regarding this issue via Feedback Assistant (FB21797091), but I would like to share the technical details here to seek further insights or potential workarounds. We are experiencing a technical regression where Universal Links and Shared Web Credentials fail to resolve for Internationalized Domain Names (IDN) specifically on iOS 16 and later. This issue appears to be identical to the one discussed in thread 807695 (https://developer.apple.com/forums/thread/807695). Technical Contrast: What works vs. What fails On the exact same app build and iOS 16+ devices, we observe a clear distinction: Standard ASCII Domain (onelink.me): Works perfectly. (Proves App ID and Entitlements are correct) Internal Development Domain (Standard ASCII): Works perfectly. (Proves our server-side AASA hosting and HTTPS configuration are correct) Japanese IDN Domain (xn--[punycode].com): Fails completely. (Status: "unspecified") Note: This IDN setup was last confirmed to work correctly on iOS 15 in April 2025. Currently, we are unable to install the app on iOS 15 devices for live comparison, but the regression starting from iOS 16 is consistent. This "Triple Proof" clearly isolates the issue: the failure is strictly tied to the swcd daemon's handling of IDN/Punycode domains. Validation & Diagnostics: Validation: Our Punycode domain passes all technical checks on the http://Branch.io AASA Validator (Valid HTTPS, valid JSON structure, and Content-Type: application/json). sysdiagnose: Running swcutil on affected iOS 16+ devices shows the status as "unspecified" for the IDN domain. Symptoms: Universal Links consistently open in Safari instead of the app, the Smart App Banner is not displayed, and Shared Web Credentials for AutoFill do not function. Request for Resolution: We request a fix for this regression in the swcd daemon. If this behavior is a specification for security reasons, please provide developers with a supported method or workaround to ensure IDN domains function correctly. We have sysdiagnose logs available for further investigation. Thank you.
12
0
492
1d
MatchMaker VC not showing existing matches after upgrade.
Updated my app to include turn-based matches. Beta testing through FlightTest and all was well between iOS 18.x and 26.2 devices. One beta tester upgraded to 26.2 during beta testing and now when the MatchMaker VC is opened, it does not show existing matches. Worse, he can create new matches and play his turn, but the new match won't even show up in MMVC, even after opponent takes turn. My app has been reviewed and is ready for release, but I'd like to know how to solve this before I release. He has tried re-installing the app, including an updated FlightTest version that is the same as the about-to-be-released reviewed version.
6
0
736
1d
Xcode 26 fails to load SPM packages
For me it looks like Xcode 26 has problems reading SPM packages from a locally hosted BitBucket git solution. While Xcode 16 work perfectly fine, Xcode 26 fails to load and gives "Server SSH Fingerprint Failed to Verify" as error description. Cleaning build data and DerivedData sometimes makes loading work. Any change in Package dependencies will break it again. Anyone having same problems? How do you handle it?
2
7
239
1d
How to get iCloud item(photo/video) size?
How I can get iCloud photo file size? Could I use private API like this in prod? Does anyone know another way? (without downloading the file to the device) func getFileSize(asset: PHAsset) -> Int64? { let resources = PHAssetResource.assetResources(for: asset) let resource = resources.first let size = resource?.value(forKey: "fileSize") as? Int64 return size }
0
0
38
1d
Apple Intelligence Naughty Naughty
When doing some exploratory research into using Apple Intelligence in our aviation-focused application, I noticed that there were several times that key phases would be marked as inappropriate. I tried to stifle these using prompts and rules but couldn't get it to take hold. I was encouraged by an Apple employee to go ahead and post this so that the AI team can use the feedback. There were several terms that triggered this warning, but the two that were most prominent were: 'Tailwind' 'JFK' or 'KJFK' (NY airport ICAO/IATA codes)
2
0
495
1d
Kernel Panic: Power state transition (0 -> 2) timeout during DriverKit (DEXT) load sequence (IOUserSCSIParallelInterfaceController)
Hi Everyone, We are currently migrating a mature legacy KEXT to DriverKit for our PCIe SCSI storage controller (connected via Thunderbolt 3). During the DEXT load sequence, we have observed that the system automatically triggers a power state transition from State 0 (Off) to State 2 (On). However, this process results in a Kernel Panic due to a timeout after approximately 21 seconds. We have verified that our implementation of Start_Impl, UserInitializeController_Impl, and SetPowerState_Impl executes extremely fast, with a total execution time of less than one second. Specifically, SetPowerState_Impl returns kIOReturnSuccess immediately upon being called. Furthermore, our current Info.plist does not contain any IOPowerManagement dictionary or related keys. Despite the fast execution and the absence of explicit power management declarations in the plist, the kernel power management state machine (IOServicePM) still generates a 21-second timeout, leading to the following panic: Panic Log: panic(cpu 7 caller 0xfffffe0020be8fec): MySCSIDriver::setPowerState(0xfffffe2fb1a65c00 : 0xfffffe0020bfed88, 0 -> 2) timed out after 21257 ms @IOServicePM.cpp:5609 com.example.driver.dext: ( id: com.example.driver.dext; path: /Library/SystemExtensions/[UUID]/com.example.driver.dext; state: loaded ) Note on Previous Discussion: I would like to express my gratitude to Kevin from Apple DTS for the helpful discussion regarding the implementation of BundleParallelTask on the forums. Since then, we have shifted our development focus toward completing the overall management ecosystem, delivering a comprehensive operational interface for users, and handling specific user environments and behaviors. Our current priority is ensuring system stability—specifically resolving these Thunderbolt-related power management issues (sleep/wake)—to prepare the product for upcoming testing. I remain very grateful for the guidance provided on batch task optimization and intend to resume those optimizations once this critical stability baseline is secured. Technical Guidance Needed for PM Migration In our legacy KEXT, we utilized PMinit(), registerPowerDriver(), and joinPMtree() to precisely control the timing of power management registration. In transitioning to the DriverKit SDK, we have not found clear guidance on several key points: Standardized Migration Path: What is the recommended way to implement equivalent power management initialization (formerly PMinit) within a DriverKit subclass? In DriverKit, how should we replicate the behavior of manually calling registerPowerDriver and joinPMtree to ensure the driver is only monitored once the hardware is ready? Implicit Power Registration: Why does the system enforce a setPowerState(0 -> 2) transition on a subclass of IOUserSCSIParallelInterfaceController even when no IOPowerManagement dictionary is defined in the Info.plist? Is this a default behavior of the SCSI or PCI transport framework? Thunderbolt Specifics: Are there specific power proxying requirements or configurations for PCIe devices over Thunderbolt to avoid conflicts with the default IOPCIFamily power policies? Best Regards, Charles
0
0
23
1d
Network Framework: Choosing Interface Types for Browsing/ Advertising
I am using Network framework for connecting two iPad devices that are connected through LAN and has Wifi enabled. I have enabled peerToPeerIncluded. I would like to understand how the framework chooses the interface types for browsing and discovering devices. When I start a browser with browser.run or listener.run, does the browser and advertiser browse and listen on all available interface types? My concern is that if it does in only one interface, Is there a chance that the browser is browsing in one interface(Lets say WiredEthernet) and the listener is listening on another interface(Lets say AWDL) and they dont discover?
4
0
123
1d
libswiftCompatibilitySpan.dylib missing in XCode 26.3
A macOS privileged helper tool that uses SubProcess crashes on intel Macs (running macOS 13 - 15: unable to test on macOS 26 on intel) with the error that libswiftCompatibilitySpan.dylib cannot be loaded when built with XCode 26.3. The same helper tool works as expected with XCode 26.2. The helper is installed using SMAppService. When I remove the dependency for SubProcess, the crash no longer occurs (but important functionality is also disabled).
5
0
98
1d
Recording a Packet Trace
I want to track down which part of an app contacts a given domain listed in its App Privacy Report. Following the instructions given here I am able to capture a packet trace, but traffic to the domain in question is encrypted using QUIC. Is there a way to insert e.g. mitmproxy into the capture process in order to get hold of the SSLKEYLOGFILE so that I can decrypt the traffic?
5
0
92
1d
Implementing PHBackgroundResourceUploadExtension
Hi, I am trying to implement a PHBackgroundResourceUploadExtension to upload backup media files to an external cloud service based on these docs: https://developer.apple.com/documentation/PhotoKit/uploading-asset-resources-in-the-background#Acknowledge-completed-jobs Creating jobs and actual uploading is working as expected, but the problem I have is in the acknowledgeCompletedJobs() function. When trying to access a job's resource, the resource is nil and thus has empty assetLocalIdentifier and originalFilename. Did anybody successfully implement this extension or knows, why this would happen? Because the resource of an acknowledgable job is empty, I can not match it back to my processed assets.
0
0
14
1d
App Store Connect Encryption Questions- AES Encryption
I use AES encryption on my app (it's a game), I encrypt the user data (JSON file) (levels / scores / etc...) This is how I answered the App Store Connect questions, not sure if it's correct:-Does your app use encryption? Select Yes even if your app only uses the standard encryption within Apple’s operating system. YES-Does your app qualify for any of the exemptions provided in Category 5 You can select Yes for this question if the encryption of your app is: (a) Specially designed for medical end-use (b) Limited to intellectual property and copyright protection (c) Limited to authentication, digital signature, or the decryption of data or files (d) Specially designed and limited for banking use or “money transactions”; or (e) Limited to “fixed” data compression or coding techniques NO-Does your app implement any encryption algorithms that are proprietary or not accepted as standards by international standard bodies (IEEE, IETF, ITU, etc.)? NO-Does your app implement any standard encryption algorithms instead of, or in addition to, using or accessing the encryption within Apple’s operating system? YESIs your app going to be available on the App Store in France? YESNow it's sending me to Encryption page - Add Export Compliance Documentation for ITC.apps.universal.platformName.iosIs your app designed to use cryptography or does it contain or incorporate cryptography? (Select Yes even if your app is only utilizing the encryption available within Apple’s operating system.) YESDoes your app meet any of the following: (a) Qualifies for one or more exemptions provided under Category 5 Part 2 (b) Use of encryption is limited to encryption within Apple’s operating system (c) Only makes calls over HTTPS (d) App is made available only in the U.S. and/or Canada NODoes your app implement any encryption algorithms that are proprietary or not accepted as standards by international standard bodies (IEEE, IETF, ITU, etc.)? NODoes your app implement any standard encryption algorithms instead of, or in addition to, using or accessing the encryption within Apple’s operating system? YES (it asks me to submit a copy of your French encryption declaration approval form- not sure what it is so I changed it to NO meanwhileClicked OK and then nothing happens. I'm not sure how to continue from here, In order to submit my app to test flight I need to provide export compliance information, which asks my the questions above, and then sends me to Add Export Compliance Documentation, but nothing was added ...
4
3
14k
1d
Apple Pay on the Web — Platform Integrator: Is sub-merchant registration required when all transactions occur on a single hosted domain?
Hi Apple Pay Team, We are building a QR-based payment platform and planning to integrate Apple Pay on the Web as a Payment Platform Integrator. Our setup: We operate a single domain (e.g., pay.example.com) where all Apple Pay transactions take place When a customer scans a merchant's QR code, our hosted page opens with the Apple Pay button We process payments on behalf of multiple merchants (receivers), each with a separate merchant ID at our payment processor We want to use a single Payment Platform Integrator ID with one set of certificates (Merchant Identity + Payment Processing) The payment processor handles sub-merchant identification and settlement to the correct receiver via card network (Visa/Mastercard) sub-merchant fields Our question: Since all transactions happen on our single domain, is it mandatory to register each sub-merchant via the Apple Pay Web Merchant Registration API (/paymentservices/registerMerchant) and use their partnerInternalMerchantIdentifier in the payment session request? Or is it acceptable to use our Platform Integrator's own merchant identifier for all payment sessions, given that: Only one domain is involved Sub-merchant identification is handled at the payment processor / card network level Our domain verification file is already hosted and verified We would appreciate clarity on the correct approach before we proceed with our integration. Thank you.
0
0
19
1d
Unable to install Metal toolchain through Xcode Cloud
We build TestFlight/App Store builds of our app through Xcode Cloud. Our app uses Metal shaders so we install the Metal toolchain through a ci_pre_xcodebuild.sh script which simply runs: xcodebuild -downloadComponent metalToolchain in our Xcode Cloud builds. This has been working well for us for the last 6 months or so, but since yesterday (March 5) we have been seeing consistent failures when running this script in our Xcode Cloud builds: Beginning asset download... 2026-03-06 04:14:34.727 xcodebuild[13315:58523] Writing error result bundle to /var/folders/6h/_32gb9js77g6c54h3q7g6q1h0000gn/T/ResultBundle_2026-06-03_04-14-0034.xcresult xcodebuild: error: Failed fetching catalog for assetType (com.apple.MobileAsset.MetalToolchain), serverParameters ({ RequestedBuild = 17C7003j; }) Prior to Mar 5 it looks like the toolchain image which was being downloaded/installed was 17C519 but this has now changed to 17C7003j. We haven't changed anything with our Xcode Cloud workflow setup, and the same macOS/Xcode images are being used for the workflow runs (macOS Tahoe 26.2 (25C56) and Xcode 26.3 (17C529) respectively) now as when our builds were succeeding a few days ago. What's the best way to resolve this issue? Looks like we can't even pass an image identifier to xcodebuild -downloadComponent so we're a bit stuck here.
0
0
32
1d
Implementing PHBackgroundResourceUploadExtension
Hi, I am trying to implement a PHBackgroundResourceUploadExtension to upload backup media files to an external cloud service based on these docs: https://developer.apple.com/documentation/PhotoKit/uploading-asset-resources-in-the-background#Acknowledge-completed-jobs Creating jobs and actual uploading is working as expected, but the problem I have is in the acknowledgeCompletedJobs() function. When in this function, I am trying to access a job's resource. The resource is nil and thus has empty assetLocalIdentifier and originalFilename. Did anybody successfully implement this extension or knows, why this would happen? Because the resource of an acknowledgable job is empty, I can not match it back to my processed assets.
0
0
14
1d
Sharing Apple Login Between Apps
Hello, We are building a new app that would be kinda extension of the other and we want to let our community share the same account in between. We use Apple Sign in and we want Appel sign in system to give the same identity when people use apple relay. One of our app is alreadey released, can we still do it to share the same Apple login?
0
0
16
1d