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Ducking MusicKit output when playing another sound
I am developing an app that uses MusicKit to play music and then I need to have spoken words played to the user, while ducking the audio coming from MusicKit (application music player) the built in Siri voices are not off sufficient quality so I am using an external service to create an mp3 file and then play this back using AVAudioSession Sample code below the problem I am having is that .duckOthers is not ducking the Application Music Player output Is this a bug or am I doing this wrong? // Configure audio session for system-wide ducking try AVAudioSession.sharedInstance().setCategory(.playback, mode: .spokenAudio, options: [.duckOthers, .mixWithOthers]) try AVAudioSession.sharedInstance().setActive(true) // Set the ducking level to maximum try AVAudioSession.sharedInstance().setPreferredIOBufferDuration(0.005) // Create and configure audio player self.audioPlayer = try AVAudioPlayer(data: audioData) self.audioPlayer?.delegate = self self.audioPlayer?.volume = 1.0 // Ensure full volume for speech self.audioPlayer?.prepareToPlay() // Set the audio player's settings for maximum clarity self.audioPlayer?.enableRate = false self.audioPlayer?.pan = 0.0 // Center the audio self.audioPlayer?.play()
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61
Apr ’25
Playing audio live from Bluetooth headset on iPhone speaker
Hi guys, I am having issue in live-streaming audio from Bluetooth headset and playing it live on the iPhone speaker. I am able to redirect audio back to the headset but this is not what I want. The issue happens when I am trying to override output - the iPhone switches to speaker but also switches a microphone. This is example of the code: import AVFoundation class AudioRecorder { let player: AVAudioPlayerNode let engine:AVAudioEngine let audioSession:AVAudioSession let audioSessionOutput:AVAudioSession init() { self.player = AVAudioPlayerNode() self.engine = AVAudioEngine() self.audioSession = AVAudioSession.sharedInstance() self.audioSessionOutput = AVAudioSession() do { try self.audioSession.setCategory(AVAudioSession.Category.playAndRecord, options: [.defaultToSpeaker]) try self.audioSessionOutput.setCategory(AVAudioSession.Category.playAndRecord, options: [.allowBluetooth]) // enables Bluetooth HFP profile try self.audioSession.setMode(AVAudioSession.Mode.default) try self.audioSession.setActive(true) // try self.audioSession.overrideOutputAudioPort(.speaker) // doens't work } catch { print(error) } let input = self.engine.inputNode self.engine.attach(self.player) let bus = 0 let inputFormat = input.inputFormat(forBus: bus) self.engine.connect(self.player, to: engine.mainMixerNode, format: inputFormat) input.installTap(onBus: bus, bufferSize: 512, format: inputFormat) { (buffer, time) -> Void in self.player.scheduleBuffer(buffer) print(buffer) } } public func start() { try! self.engine.start() self.player.play() } public func stop() { self.player.stop() self.engine.stop() } } I am not sure if this is a bug or not. Can somebody point me into the right direction? I there a way to design a custom audio routing? I would also appreciate some good documentation besides AVFoundation docs.
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358
Mar ’25
AVAudioEngine failing with -10877 on macOS 26 beta, no devices detected via AVFoundation but HAL works
I’m developing a macOS audio monitoring app using AVAudioEngine, and I’ve run into a critical issue on macOS 26 beta where AVFoundation fails to detect any input devices, and AVAudioEngine.start() throws the familiar error 10877. FB#: FB19024508 Strange Behavior: AVAudioEngine.inputNode shows no channels or input format on bus 0. AVAudioEngine.start() fails with -10877 (AudioUnit connection error). AVCaptureDevice.DiscoverySession returns zero audio devices. Microphone permission is granted (authorized), and the app is properly signed and sandboxed with com.apple.security.device.audio-input. However, CoreAudio HAL does detect all input/output devices: Using AudioObjectGetPropertyDataSize and AudioObjectGetPropertyData with kAudioHardwarePropertyDevices, I can enumerate 14+ devices, including AirPods, USB DACs, and BlackHole. This suggests the lower-level audio stack is functional. I have tried: Resetting CoreAudio with sudo killall coreaudiod Rebuilding and re-signing the app Clearing TCC with tccutil reset Microphone Running on Apple Silicon and testing Rosetta/native detection via sysctl.proc_translated Using a fallback mechanism that logs device info from HAL and rotates logs for submission via Feedback Assistant I have submitted logs and a reproducible test case via Feedback Assitant : FB#: FB19024508]
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410
Jul ’25
TTS Audio Unit Extension: File Write Access in App Group Container Denied Despite Proper Entitlements
I'm developing a TTS Audio Unit Extension that needs to write trace/log files to a shared App Group container. While the main app can successfully create and write files to the container, the extension gets sandbox denied errors despite having proper App Group entitlements configured. Setup: Main App (Flutter) and TTS Audio Unit Extension share the same App Group App Group is properly configured in developer portal and entitlements Main app successfully creates and uses files in the container Container structure shows existing directories (config/, dictionary/) with populated files Both targets have App Group capability enabled and entitlements set Current behavior: Extension can access/read the App Group container Extension can see existing directories and files All write attempts are blocked with "sandbox deny(1) file-write-create" errors Code example: const char* createSharedGroupPathWithComponent(const char* groupId, const char* component) { NSString* groupIdStr = [NSString stringWithUTF8String:groupId]; NSString* componentStr = [NSString stringWithUTF8String:component]; NSURL* url = [[NSFileManager defaultManager] containerURLForSecurityApplicationGroupIdentifier:groupIdStr]; NSURL* fullPath = [url URLByAppendingPathComponent:componentStr]; NSError *error = nil; if (![[NSFileManager defaultManager] createDirectoryAtPath:fullPath.path withIntermediateDirectories:YES attributes:nil error:&error]) { NSLog(@"Unable to create directory %@", error.localizedDescription); } return [[fullPath path] UTF8String]; } Error output: Sandbox: simaromur-extension(996) deny(1) file-write-create /private/var/mobile/Containers/Shared/AppGroup/36CAFE9C-BD82-43DD-A962-2B4424E60043/trace Key questions: Are there additional entitlements required for TTS Audio Unit Extensions to write to App Group containers? Is this a known limitation of TTS Audio Unit Extensions? What is the recommended way to handle logging/tracing in TTS Audio Unit Extensions? If writing to App Group containers is not supported, what alternatives are available? Current entitlements: <dict> <key>com.apple.security.application-groups</key> <array> <string>group.com.<company>.<appname></string> </array> </dict>
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Apr ’25
AVFoundationErrorDomain Code=-11819 in AVPlayer – Causes & Fixes?
We are encountering an issue where AVPlayer throws the error: Error Domain=AVFoundationErrorDomain Code=-11819 "Cannot Complete Action" > Underlying Error Domain[(null)]:Code[0]:Desc[(null)] This error seems to occur intermittently during video playback, especially after extended usage or when switching between different streams. We observe Error 11819 (AVFoundationErrorDomain) in Conviva platform that some of our users experience it but we couldn't reproduce it so far and we’re need support to determine the root cause and/or best practices to prevent it. Some questions we have: What typically triggers this error? Could it be related to memory/resource constraints, network instability, or backgrounding? Are there any recommended ways to handle or recover from this error gracefully? Any insights or guidance would be greatly appreciated. Thanks!
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170
Apr ’25
tvOS AVQueuePlayer Now Playing Info in Control Center?
I have a music app I'm developing and having a weird issue where I can see now playing info for every other platform than tvOS. As far as I can tell I have correctly configured the MPNowPlayingInfoCenter MPNowPlayingInfoCenter.default().nowPlayingInfo = nowPlayingInfo MPNowPlayingInfoCenter.default().playbackState = .playing Are there any extra requirements to get my app's now-playing info showing in control center on tvOS? Another strange issue that might be related is I can use the apple TV remote to pause audio but not resume playback, so I feel like there's something I'm missing about registering audio playback on tvOS specifically.
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Jun ’25
App Randomly Crashes During Continuous Sound Playback Using AVAudioPlayer
Environment→ ・Device: iPad 10th generation ・OS:**iOS18.3.2 We're using AVAudioPlayer to play a sound when a button is tapped. In our use case, this button can be tapped very frequently — roughly every 0.1 to 0.2 seconds. Each tap triggers the following function: var audioPlayer: AVAudioPlayer? func soundPlay(resource: String, type: String){ guard let path = Bundle.main.path(forResource: resource, ofType: type) else { return } do { audioPlayer = try AVAudioPlayer(contentsOf: URL(fileURLWithPath: path)) audioPlayer!.delegate = self try audioSession.setCategory(.playback) } catch { return } self.audioPlayer!.play() } The issue is that under high-frequency tapping (especially around 0.1–0.15s intervals), the app occasionally crashes. The crash does not occur every time, but it happens randomly — sometimes within 30 seconds, within 1 minute, or even 3 minutes of continuous tapping. Interestingly, adding a delay of 0.2 seconds between button taps seems to prevent the crash entirely. Delays shorter than 0.2 seconds (e.g.,0.15s,0.18s) still result in occasional crashes. My questions are: **Is this expected behavior from AVAudioPlayer or AVAudioSession? Could this be a known issue or a limitation in AVFoundation? Is there any documentation or guidance on handling frequent sound playback safely?** Any insights or recommendations on how to handle rapid, repeated audio playback more reliably would be appreciated.
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May ’25
How to detect when iOS Camera app starts video recording (with Allow Audio Playback ON)?
Since iOS 18, the system setting “Allow Audio Playback” (enabled by default) allows third-party app audio to continue playing while the user is recording video with the Camera app. This has created a problem for the app I’m developing. ➡️ The problem: My app plays continuous audio in both foreground and background states. If the user starts recording video using the iOS Camera app, the app’s audio — still playing in the background — gets captured in the video — obviously an unintended behavior. Yes, the user could stop the app manually before starting the video recording, but that can’t be guaranteed. As a developer, I need a way to stop the app’s audio before the video recording begins. So far, I haven’t found a reliable way to detect when video recording starts if ‘Allow Audio Playback’ is ON. ➡️ What I’ve tried: — AVAudioSession.interruptionNotification → doesn’t fire — devicesChangedEventStream → not triggered I don’t want to request mic permission (app doesn’t use mic). also, disabling the app from playing audio in the background isn’t an option as it is a crucial part of the user experience ➡️ What I need: A reliable, supported way to detect when the Camera app begins video recording, without requiring mic access — so I can stop audio and avoid unintentional overlap with the user’s recordings. Any official guidance, workarounds, or AVFoundation techniques would be greatly appreciated. Thanks.
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Aug ’25
Creating an initial Now Playing state of paused - impossible?
I am working on an app which plays audio - https://youtu.be/VbAfUk_eYl0?si=nJg5ayy2faWE78-g - and one of the features is, on restart, if you had paused playback of a file at the time the app was previously shut down (or were playing one at the time of shutdown), the paused state and position in the file is restored exactly as it was, on restart. The functionality works. However, it seems impossible to get the "now playing" information in iOS into the right state to reflect that via the MediaPlayer API. On restart, handlers are attached to the play/pause/togglePlayPause actions on MPRemoteCommandCenter.shared(), and the map of media info is updated on MPNowPlayingInfoCenter.default().nowPlayingInfo. What happens is that iOS's media view shows the audio as playing and offers a pause button - even though the play action is enabled and the pause action is disabled. Once playback has been initiated (my workaround is to have the pause action toggle the play state, since otherwise you wouldn't be able to initiate playback from controls in a car without initiating it once from a device first). I've created a simplified white-noise-player demo to illustrate the problem - simply build and deploy it, and then start the app, lock your device and look at the playback controls on the lock screen. It will show a pause button - same behavior I've described. https://github.com/timboudreau/ios-play-pause-demo I've tried a few things to narrow down the source of the issue - for example, thinking that not MPNowPlayingInfoPropertyPlaybackProgress and MPMediaItemPropertyPlaybackDuration might be the culprit (since the system interpolates elapsed time and it's recommended to update those properties infrequently) on startup might do the trick, but the result is the same, just without a duration or progress shown. What governs this behavior, and is there some way to explicitly tell the media player API your current state is paused?
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152
Apr ’25
Apple FPS Package Request – No Response Received. How Long Does It Usually Take?
t has been quite some time since I requested the Apple FPS package, yet I haven’t received it. I haven’t received any email either. Is there a developer support inquiry center where I can check the status of the process? Alternatively, could you share approximately how long it took for you to receive a response email?
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380
Mar ’25
How to detect HDCP support in Safari.
I am playing FairPlay + Multi-Key content (fMP4) in Safari browser. I want to implement the implementation to distinguish between SD and HD video quality, and play it in HD if HDCP is supported, and in SD if HDCP is not supported. I have already confirmed that HDCP support is the default, and that a black screen is output in non-HDCP environments. What I want is to improve the user experience by appropriately switching to SD/HD depending on HDCP support when playing DRM content. Question: Is there an API or function that can detect HDCP support in Safari through JavaScript or other methods? Or is there a way to indirectly guess it?
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216
Mar ’25
Clarification of use of `AVAssetDownloadConfiguration` and `AVAssetDownloadTask` to persist MP3 Audio downloads/streams
Hello! I have been following the UsingAVFoundationToPlayAndPersistHTTPLiveStreams sample code in order to test persisting streams to disk. In addition to support for m3u8, I have noticed in testing that this also seems to work for MP3 Audio, simply by changing the plist entries to point to remote URLs with audio/mpeg content. Is this expected, or are there caveats that I should be aware of? Thanks you!
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Apr ’25
Capture session interrupted randomly
We are facing a strange issue where a small portion of our large userbase can not start the capture session in our app, as it gets interrupted with the following reason: AVCaptureSessionInterruptionReasonVideoDeviceNotAvailableWithMultipleForegroundApps Our users are all from iPhones, no one is using an iPad. Just to be sure we have set session.isMultitaskingCameraAccessEnabled = true but it does not seem to make any difference. Another weird interruption we are seeing
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120
Jun ’25
MusicKit developer token issue
I'm reaching out regarding a recurring issue I'm experiencing with MusicKit developer tokens. I'm using a valid .p8 private key to sign JWTs for Apple MusicKit integration. Each token I generate includes the appropriate claims (iss, iat, exp) and is signed with the ES256 algorithm, with an expiration date set approximately 6 months ahead. Everything works as expected immediately after generating the token. However, after a few days, the same JWT (still well within its expiration period) suddenly begins returning invalid/unauthorized responses when used in Postman and other API clients. Importantly: I did not delete or revoke the .p8 key during this time. I verified the JWT contains valid claims and a proper structure. The issue consistently resolves only when I create a new .p8 file and regenerate a fresh JWT with it—after which the cycle repeats. This issue occurs even when the environment and app identifiers remain unchanged. I would greatly appreciate it if you could help me understand: Why these tokens become invalid after a few days, despite having a long exp value and an unchanged key. Whether there's any automatic revocation or timeout policy on .p8 keys that could explain this behavior. If there's a better way to maintain long-lived developer tokens without requiring new .p8 key generation every few days. Thank you for your help and clarification on this issue. Best regards, Liad Altif
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148
Jun ’25
Crash iOS 26.0: [__NSSingleObjectArrayI selectedMediaOptionInMediaSelectionGroup:]: unrecognized selector sent to instance
I'm having a crash on an app that plays videos when the users activates close captions. I was able to replicate the issue on an empty project. The crash happens when the AVPlayerLayer is used to instantiate an AVPictureInPictureController These are the example project where I tested the crash: struct ContentView: View { var body: some View { VStack { VideoPlaylistView() } .frame(maxWidth: .infinity, maxHeight: .infinity) .background(Color.black.ignoresSafeArea()) } } class VideoPlaylistViewModel: ObservableObject { // Test with other videos var player: AVPlayer? = AVPlayer(url: URL(string:"https://d2ufudlfb4rsg4.cloudfront.net/newsnation/WIpkLz23h/adaptive/WIpkLz23h_master.m3u8")!) } struct VideoPlaylistView: View { @StateObject var viewModel = VideoPlaylistViewModel() var body: some View { ScrollView { VideoCellView(player: viewModel.player) .onAppear { viewModel.player?.play() } } .scrollTargetBehavior(.paging) .ignoresSafeArea() } } struct VideoCellView: View { let player: AVPlayer? @State var isCCEnabled: Bool = false var body: some View { ZStack { PlayerView(player: player) .accessibilityIdentifier("Player View") } .containerRelativeFrame([.horizontal, .vertical]) .overlay(alignment: .bottom) { Button { player?.currentItem?.asset.loadMediaSelectionGroup(for: .legible) { group,error in if let group { let option = !isCCEnabled ? group.options.first : nil player?.currentItem?.select(option, in: group) isCCEnabled.toggle() } } } label: { Text("Close Captions") .font(.subheadline) .foregroundStyle(isCCEnabled ? .red : .primary) .buttonStyle(.bordered) .padding(8) .background(Color.blue.opacity(0.75)) } .padding(.bottom, 48) .accessibilityIdentifier("Button Close Captions") } } } import Foundation import UIKit import SwiftUI import AVFoundation import AVKit struct PlayerView: UIViewRepresentable { let player: AVPlayer? func updateUIView(_ uiView: UIView, context: UIViewRepresentableContext<PlayerView>) { } func makeUIView(context: Context) -> UIView { let view = PlayerUIView() view.playerLayer.player = player view.layer.addSublayer(view.playerLayer) view.layer.backgroundColor = UIColor.red.cgColor view.pipController = AVPictureInPictureController(playerLayer: view.playerLayer) view.pipController?.requiresLinearPlayback = true view.pipController?.canStartPictureInPictureAutomaticallyFromInline = true view.pipController?.delegate = view return view } } class PlayerUIView: UIView, AVPictureInPictureControllerDelegate { let playerLayer = AVPlayerLayer() var pipController: AVPictureInPictureController? override init(frame: CGRect) { super.init(frame: frame) } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } override func layoutSubviews() { super.layoutSubviews() playerLayer.frame = bounds playerLayer.backgroundColor = UIColor.green.cgColor } func pictureInPictureController(_ pictureInPictureController: AVPictureInPictureController, failedToStartPictureInPictureWithError error: any Error) { print("Error starting Picture in Picture: \(error.localizedDescription)") } } class AppDelegate: NSObject, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool { let audioSession = AVAudioSession.sharedInstance() do { try audioSession.setCategory(.playback, mode: .moviePlayback) try audioSession.setActive(true) } catch { print("ERR: \(error.localizedDescription)") } return true } } UITest to make the app crash: final class VideoPlaylistSampleUITests: XCTestCase { func testCrashiOS26ToggleCloseCaptions() throws { let app = XCUIApplication() app.launch() let videoPlayer = app.otherElements["Player View"] XCTAssertTrue(videoPlayer.waitForExistence(timeout: 30)) let closeCaptionButton = app.buttons["Button Close Captions"] for _ in 0..<2000 { closeCaptionButton.tap() } } }
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361
Sep ’25
MusicKit - Not showing as a capability in Xcode
A bit of a novice to app development here but I have a paid developer account, I have registered the identifier for MusicKit on the developer website (using the bundle identifier I've selected in Xcode) but the option to add MusicKit as a capability is not available in Xcode? I've manually updated the certificates, closed the app and reopened it, started a new project and tried with a different demo project? Apologies if I am missing something obvious but could someone help me get this capability added?
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149
Aug ’25
How to override the default USB video
According to the doc, I did a simple demo to verify. My env: ProductName: macOS ProductVersion: 15.5 BuildVersion: 24F74 2.4 GHz 四核Intel Core i5 Info.plist: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>IOKitPersonalities</key> <dict> <key>UVCamera</key> <dict> <key>CFBundleIdentifierKernel</key> <string>com.apple.kpi.iokit</string> <key>IOClass</key> <string>IOUserService</string> <key>IOMatchCategory</key> <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> <key>IOProviderClass</key> <string>IOUserResources</string> <key>IOResourceMatch</key> <string>IOKit</string> <key>IOUserClass</key> <string>UVCamera</string> <key>IOUserServerName</key> <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> <key>IOProbeScore</key> <integer>100000</integer> <key>idVendor</key> <integer>1452</integer> <key>idProduct</key> <integer>34068</integer> </dict> </dict> <key>OSBundleUsageDescription</key> <string></string> </dict> </plist> UVCamera.cpp // // UVCamera.cpp // UVCamera // // Created by DTEN on 2025/6/12. // #include <os/log.h> #include <DriverKit/IOUserServer.h> #include <DriverKit/IOLib.h> #include "UVCamera.h" kern_return_t IMPL(UVCamera, Start) { kern_return_t ret; ret = Start(provider, SUPERDISPATCH); os_log(OS_LOG_DEFAULT, "Hello World"); return ret; } UVCamera.iig // // UVCamera.iig // UVCamera // // Created by DTEN on 2025/6/12. // #ifndef UVCamera_h #define UVCamera_h #include <Availability.h> #include <DriverKit/IOService.iig> class UVCamera: public IOService { public: virtual kern_return_t Start(IOService * provider) override; }; #endif /* UVCamera_h */ Then I build by xcode and mv it to /Library/DriverExtensions: sudo mv com.lqs.MyVirtualCam.UVCamera.dext /Library/DriverExtensions sudo kmutil install -R / -r /Library/DriverExtensions kmutil rebuild done However,the dext can't be loaded: kmutil showloaded --list-only | grep UVCamera No variant specified, falling back to release What's the problem? anyone can help me?
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190
Jun ’25
AVAssetResourceLoaderDelegate and CoreMediaErrorDomain -12881 When Playing HLS Audio
I am developing an app that plays HLS audio. When using AVPlayerItem with AVURLAsset, can AVAssetResourceLoaderDelegate correctly handle HLS segments? My goal is to use AVAssetResourceLoaderDelegate to add authentication HTTP headers when accessing HLS .m3u8 and .ts files. I can successfully download the files, but playback fails with errors. Specifically, I am observing the following cases: A. AVAssetResourceLoaderDelegate is canceled, and CoreMediaErrorDomain -12881 occurs In NSURLConnectionDataDelegate’s didReceiveResponse method, set contentInformationRequest In didReceiveData, call dataRequest respondWithData resourceLoader didCancelLoadingRequest is called CoreMediaErrorDomain -12881 occurs B. CoreMediaErrorDomain -12881 occurs In NSURLConnectionDataDelegate’s didReceiveResponse method, set contentInformationRequest In connection didReceiveData, buffer all received data until the end In connectionDidFinishLoading, pass the buffered data to respondWithData Call loadingRequest finishLoading CoreMediaErrorDomain -12881 occurs In both cases, dataRequest.requestsAllDataToEndOfResource is YES. For this use case, I am not using AVURLAssetHTTPHeaderFieldsKey because I need to apply the most up-to-date authentication data at the moment each file is accessed. I would appreciate any advice or suggestions you might have. Thank you in advance!
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165
Aug ’25