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Unify Native iOS Utility Apps into a Single Modular AI-Enhanced App (Apple Assist)
Hello Apple Developer Community, I'd like to propose a system-wide enhancement for future versions of iOS: the integration of native utility apps — Calculator, Compass, Voice Memos, Magnifier, Measure, Weather, and Translate — into a single unified app, tentatively called Apple Assist. The vision is to provide: A modular interface where users can enable/disable tools as needed. Smarter workflows with proactive suggestions based on context (time, location, task). AI-powered interaction through voice and Apple Intelligence (Advanced Siri). Benefits: Reduces icon clutter on the Home Screen. Simplifies the user experience with a single access point. Creates opportunities for automation and accessibility. Imagine saying: “Hey Siri, record a quick note and measure the table” — and the app smartly loads those modules on demand. Would love to hear feedback from the community — and whether Apple might consider something in this direction for iOS 19 or beyond. Best regards, Jose Luiz Horta Barbosa Maurity Cruz
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Jun ’25
18.5 beta 22F5042g April 2, 2025
18.5 beta 22F5042g April 2, 2025 this last updates i did have troubles with my wi~fi connections.I dont know if it is only me who experienced this problem.Let us share and wait to see the perfomance of the new beta firmware updates.
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Apr ’25
Joining developer program
Hi everyone, It’s been almost three weeks, and I’m still waiting for a reply about my subscription to the Apple Developer Program, but I haven’t received anything. I replied to the email three days ago and got no response. I tried again by requesting the subscription two days ago, but all I received was an automated message saying they would reply within two business days. What I did exactly: I went to my Apple Developer account, clicked on Subscriptions, and entered my card details. They sent me an email saying they are preparing my order, but nothing else. Has anyone else had the same issue with Apple Developer support? Regards,
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118
Jun ’25
App Notifications - Audible Alert Schedule
Hi all, First time poster :) I am interested to understand if it is possible to set a notification alert within an application. I am building an application on internet connectivity health but want users to be able to choose a time when the notification is audible or silent. (appreciate you can set the device to a status where notifications are silenced) Within the application if they choose to be alerted to critical alerts, I would like them to be able to choose a time period when the alerts should be silent or when they should be audible. Who wants alert on your internet at 2am when Maintenace windows open up? Cheers Dan
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Jun ’25
Apple Developer Program
Hi everyone, It’s been almost three weeks, and I’m still waiting for a reply about my subscription to the Apple Developer Program, but I haven’t received anything. I replied to the email three days ago and got no response. I tried again by requesting the subscription two days ago, but all I received was an automated message saying they would reply within two business days. What I did: I went to my Apple Developer account, clicked on Subscriptions, and entered my card details. They sent me an email saying they are preparing my order, but nothing else. Has anyone else had the same issue with Apple Developer support? Regards,
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Jun ’25
Porting Games Over to Apple Arcade
Hi all, I'm working for a publisher, and we're looking to bring some of our PC/console titles over to Apple Arcade - how viable is this? Is Unity or Unreal Engine easier to port from? Does anyone have any contacts with porting studios who have done this before? Thanks
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Apr ’25
UI & App related
Due to it's new UI with transprent theme, sometimes its lacked between switching the apps. Please add AI eraser in photos app so that we can experience new ai tool. Due to india region, unable to use wallet options, Please add some options so that we can add cards and use this option.
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Jun ’25
iOS 18 System Bug Causes URL Scheme Failure
iOS 18 System Bug Causes URL Scheme Failure A bug in iOS 18 causes URL Schemes to become invalid through the following steps, resulting in failure to open apps via URL Scheme. Reproduction Steps: Long-press the app icon Select "Require Face ID" Choose "Hide and Require Face ID" to hide the app Go to the App Library and locate the hidden app in the "Hidden" folder Uninstall the hidden app reinstalling the hidden app After reinstalling the app, all configured URL Schemes will become invalid, causing failure when attempting to open the app via URL Scheme. The issue appears to be that after uninstalling a hidden app and reinstalling it, the system fails to restore the app's URL Scheme functionality.
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Apr ’25
BLE Scan Response
The iPhone XS Max and Garmin watch pairing cannot use BLE to send Scan Response; it can only send BLE advertisements. May I ask if this is a limitation of the Apple system? So far, we have tested several iPhone models, and only the iPhone XS Max has this issue. We are not sure if other untested models have the same problem.
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Jun ’25
How to Properly Integrate Google IMA SDK for Pre-roll, Mid-roll, and Post-roll Ads in a tvOS App using TVJS and Swift?
I'm working on a tvOS application that plays video content using TVMLKit/TVJS. I'm trying to integrate Google IMA SDK to show pre-roll, mid-roll, and post-roll ads in my app. Here’s what I’ve done so far: Video playback is handled through JavaScript in application.js. Ads are managed in Swift using Google IMA SDK. I use the evaluateJavaScript bridge to control video playback from Swift. I pause and resume the TVJS player (Player object) using a function like startPlayingVideo(value) from Swift based on the ad lifecycle. Current Flow: When the video is about to start, I call loadAds() from JS. This presents a Swift ViewController that handles IMA ad requests. On adsManagerDidRequestContentPause, I pause the video using JS via the bridge. On adsManagerDidRequestContentResume, I resume the video. The Issue: This setup doesn't behave consistently: Sometimes the ad plays in the background and video started playing as well but can not see the ad. Not able to see the post-roll ads Relevant Code Snippets: application.js function startPlayingVideo(value) { if (playerReference != undefined) { if (value == true) { playerReference.play(); else { playerReference.pause(); } } } function playVideo(videoURL) { setup playerReference, push mediaItem, etc. loadAds(); player.present(); } AppDelegate.swift let loadAds: @convention(block) () -\> Void = { DispatchQueue.main.async { let adManagerVC = ViewController() AppDelegate.tvController?.navigationController.present(adManagerVC, animated: true) } } let updateVideoPlayTime: @convention(block) (Double) -\> Void = { time in CustomContentPlayhead.shared.currentTime = TimeInterval(time) } ViewController.swift func adsManagerDidRequestContentPause(\_ adsManager: IMAAdsManager) { showAdUI() playerViewController.player?.pause() } func adsManagerDidRequestContentResume(\_ adsManager: IMAAdsManager) { hideAdUI() // Expecting JS video to resume via bridge } And yeah my IMSDK Implementation is working fine if I am using it with swift AVPlayer. What I Need Help With: Best practice for coordinating video playback between JS (Player) and Swift (IMAAdsManager). How can I sync the playhead reliably between JS and Swift? Is there a better way to pause/resume TVJS player from Swift during ad lifecycle? How to reliably insert mid-roll ads when the playback is primarily controlled in JS? Any insights, code examples, or recommended architecture improvements would be greatly appreciated!
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Jun ’25