I wish to see ELGATO Capture 4K APP come to APPLE TV in the feature of 2025 https://help.elgato.com/hc/en-us/requests/new ?
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Hello! I just realized thaty I had signed up for this developer account some time ago without making any meaningful attempt to introduce myself other than attending a few of the Apple meetups at NeurIPS and ICML conferences. As a quick introduction I come from a background in open source development, most notably associated with the "Automunge" python library for dataframe encodings / missing data infill. I also have some background supporting Apple in context of volunteering as an executive officer for an IEEE Standards Association working group developing floating point arithmetic / data types for machine learning. Beyond that have been a dedicated user with frequent product feedback to various channels over the years. I am currently self employed and focussing on building an IP portfolio and investing. I am always open to share dialogue as to how to help advance the field, hope that I might get a chance to meet a few more of this communty at some point. Best regards, Nicholas Teague
Topic:
Community
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Apple Developers
After the update of the Xcode to latest version, I’m getting “No Such Module Unity Framework” as error. the complete information is below.
I had to update the Xcode and the O.S as per the Apple Requirement from my older version of 14.x to latest 16.3. I had no issued running the Unity within my iOS App till the recent update.
Previous Setup:
Unity was successfully integrated into this iOS app and running fine before the update.
As it was working till the Xcode version 14.3, i have not changed any code relevant to Unity.
What I’ve Tried:
a. Added UnityFramework.framework to “Link Binary with Libraries” and marked it as “Embed & Sign”.
b. Verified Framework Search Paths include $(PROJECT_DIR)/UnityProject/build/Debug-iphoneos
c. Cleaned build folder, deleted Derived Data
d. Checked [CP] Embed Pods Frameworks step in Build Phases
Stuck On: Xcode still throws "No such module 'UnityFramework'" — it’s as if the framework isn’t being built or seen from my main project.
Request for Help:
Has anyone encountered this issue post-Xcode 16.3 update from 14.x. I’d really appreciate any guidance, updated workflows, or even a checklist of steps for properly integrating Unity into an existing iOS app with the new Xcode build system.
My team and I are currently working on an app, that enable user especially in Nigeria who are having issues with crediting thier Apple account in other to carry out some transactions such as Apple Music subscription and co. This project wI’ll grant user easy access.
We are currently seeking assist and API Support
I am trying to install macOS Big Sur on my VM. It gets stuck on “About 14 minutes remaining ”Does anyone know how to get past it?
I am trying to add a custom domain to my iCloud+ Mail however when I try to add its main user/email address I get an error saying that the email is already in use with another apple account.
After this I checked the duplicate account and since I had forgotten the password I reset it and logged in. Then I followed the instructs on https://support.apple.com/en-in/102283 to permanently delete my account. This request was initiated on 8 Feb 2025 but I received the final email that all my data had successfully been deleted from Apple's servers on 25 Feb 2025.
Despite Apple's confirmation that my account had been deleted successfully, I am still unable to use that email address to create an iCloud+ Mail account, even after waiting a whole month! This is very frustrating.
I contacted Apple support via chat and phone and after more than 30 mins of back and forth they instructed me to contact Developer Support which I did two days ago (case ID is 102546369564) still no response.
I hope posting here will be more fruitful.
Thanks in advance.
Dear Dan Newby,
Your Apple Account dan@ ----- .world has been deleted. This information has been permanently erased from our systems or has been modified so it no longer identifies you.
As a reminder, you made this request on February 8, 2025 at 7:09:59 PM GMT+5.
If you still have the 12-digit access code we provided as part of your request, you can now discard it since the account no longer exists.
We’re glad that we’ve been able to help and hope to see you again in the future.
Apple Support
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Community
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Apple Developers
I can't use the app because I haven't received any email and I don't know what the invitation code is.
Will I receive it at some point or how can I receive it?
My app works perfectly the first time it is used but when returning to the start after playing the game and playing another it does some random things.
I figure it is because the app still retains the previous game in it’s memory allocation?
My question is, what is the best way programmatically to have an app start fresh and not have to quit it and open it again?
How to display DeviceActivityReportScene in a widget.
When I was developing a widget, I found that DeviceActivityReportScene could not be displayed in the widget.
After updating to another beta of High Sierra, my internal hard drive became read-only somehow. I have a user home directory on that and many things have stopped working. I tried re-installing the OS, but it didn't help. I'm out of options by now. Anyone has ideas how can I fix that?
The latest Beta update 18.5.4 has caused connectivity problems with my car (Skoda Enyaq) whereby there is no connection via Bluetooth or the cars internal WiFi.
Also contacts will not download to the care which is very frustrating.
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Community
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Apple Developers
We have observed an issue where upgrading an iPhone to iOS 18.4 causes installed apps to revert to significantly older versions. For example, if the App Store version is 1.0.284 and the user had 1.0.283 installed before the upgrade, after updating to iOS 18.4, the app version reverts to 1.0.208—which is nearly a year old.
We suspect this may be related to iCloud backup restoration. Has Apple encountered similar cases, and is there a known resolution for this issue?
Topic:
Community
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Apple Developers
Since macOS 15.4 Beta 2, my App Store has been unable to install or download any new applications; it can only download applications I have previously purchased.
It appears as follows: when I click 'Get,' the system spins to load and then returns to the initial state.
Upon checking system error reports, it seems there's an issue with AMSUIPaymentViewService_macOS [2113]. This problem persists despite changing credit cards or even removing all credit cards.
macOS 15.4 Beta 3 has not fixed this error.
Hello all.
I am currently developing a database app of particular products for people who collect this item. Let's say model airplanes. People can look at their list of model airplanes and also see a collection of airplanes by model companies.
I want to offer a link from a product in my app to a local retailer's website who sells this product on their website. Not just their base site, but directly to the products page. Meaning each product in my database will have a unique link to an external product page. This could also include links to Ebay or Amazon if local retailer doesn't sell the product.
Is this sort of feature allowed inside App Store Apps as technically it's not an in-app purchase? I do see some vague answers around but none that target this specific circumstance.
Thankyou in advance.
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Community
SubTopic:
Apple Developers
I have an app that was written in UIKit. It's too large, and it would be much too time consuming at this point to convert it to SwiftUI.
I want to incorporate the new limited contacts into this app. The way it's currently written everything works fine except for showing the limited contacts in the contact picker.
I have downloaded and gone though the Apple tutorial app but I'm having trouble thinking it through into UIKit. After a couple of hours I decided I need help.
I understand I need to pull the contact IDs of the contacts that are in the limited contacts list. Not sure how to do that or how to get it to display in the picker. Any help would be greatly appreciated.
func requestAccess(completionHandler: @escaping (_ accessGranted: Bool) -> Void)
{
switch CNContactStore.authorizationStatus(for: .contacts)
{
case .authorized:
completionHandler(true)
case .denied:
showSettingsAlert(completionHandler)
case .restricted, .notDetermined:
CNContactStore().requestAccess(for: .contacts) { granted, error in
if granted
{
completionHandler(true)
} else {
DispatchQueue.main.async { [weak self] in
self?.showSettingsAlert(completionHandler)
}
}
}
// iOS 18 only
case .limited:
completionHandler(true)
@unknown default: break
}
}
// A text field that displays the name of the chosen contact
@IBAction func contact_Fld_Tapped(_ sender: TextField_Designable)
{
sender.resignFirstResponder()
// The contact ID that is saved to the Db
getTheCurrentContactID()
let theAlert = UIAlertController(title: K.Titles.chooseAContact, message: nil, preferredStyle: .actionSheet)
// Create a new contact
let addContact = UIAlertAction(title: K.Titles.newContact, style: .default) { [weak self] _ in
self?.requestAccess { _ in
let openContact = CNContact()
let vc = CNContactViewController(forNewContact: openContact)
vc.delegate = self // this delegate CNContactViewControllerDelegate
DispatchQueue.main.async {
self?.present(UINavigationController(rootViewController: vc), animated: true)
}
}
}
let getContact = UIAlertAction(title: K.Titles.fromContacts, style: .default) { [weak self] _ in
self?.requestAccess { _ in
self?.contactPicker.delegate = self
DispatchQueue.main.async {
self?.present(self!.contactPicker, animated: true)
}
}
}
let editBtn = UIAlertAction(title: K.Titles.editContact, style: .default) { [weak self] _ in
self?.requestAccess { _ in
let store = CNContactStore()
var vc = CNContactViewController()
do {
let descriptor = CNContactViewController.descriptorForRequiredKeys()
let editContact = try store.unifiedContact(withIdentifier: self!.oldContactID, keysToFetch: [descriptor])
vc = CNContactViewController(for: editContact)
} catch {
print("Getting contact to edit failed: \(self!.VC_String) \(error)")
}
vc.delegate = self // delegate for CNContactViewControllerDelegate
self?.navigationController?.isNavigationBarHidden = false
self?.navigationController?.navigationItem.hidesBackButton = false
self?.navigationController?.pushViewController(vc, animated: true)
}
}
let cancel = UIAlertAction(title: K.Titles.cancel, style: .cancel) { _ in }
if oldContactID.isEmpty
{
editBtn.isEnabled = false
}
theAlert.addAction(getContact) // Select from contacts
theAlert.addAction(addContact) // Create new contact
theAlert.addAction(editBtn) // Edit this contact
theAlert.addAction(cancel)
let popOver = theAlert.popoverPresentationController
popOver?.sourceView = sender
popOver?.sourceRect = sender.bounds
popOver?.permittedArrowDirections = .any
present(theAlert,animated: true)
}
func requestAccess(completionHandler: @escaping (_ accessGranted: Bool) -> Void)
{
switch CNContactStore.authorizationStatus(for: .contacts)
{
case .authorized:
completionHandler(true)
case .denied:
showSettingsAlert(completionHandler)
case .restricted, .notDetermined:
CNContactStore().requestAccess(for: .contacts) { granted, error in
if granted
{
completionHandler(true)
} else {
DispatchQueue.main.async { [weak self] in
self?.showSettingsAlert(completionHandler)
}
}
}
// iOS 18 only
case .limited:
completionHandler(true)
@unknown default: break
}
}
// MARK: - Contact Picker Delegate
extension AddEdit_Quote_VC: CNContactPickerDelegate
{
func contactPicker(_ picker: CNContactPickerViewController, didSelect contact: CNContact)
{
selectedContactID = contact.identifier
let company: String = contact.organizationName
let companyText = company == "" ? K.Titles.noCompanyName : contact.organizationName
contactNameFld_Outlet.text = CNContactFormatter.string(from: contact, style: .fullName)!
companyFld_Outlet.text = companyText
save_Array[0] = K.AppFacing.true_App
setSaveBtn_AEQuote()
}
}
extension AddEdit_Quote_VC: CNContactViewControllerDelegate
{
func contactViewController(_ viewController: CNContactViewController, shouldPerformDefaultActionFor property: CNContactProperty) -> Bool
{
return false
}
func contactViewController(_ viewController: CNContactViewController, didCompleteWith contact: CNContact?)
{
selectedContactID = contact?.identifier ?? ""
if selectedContactID != ""
{
let company: String = contact?.organizationName ?? ""
let companyText = company == "" ? K.Titles.noCompanyName : contact!.organizationName
contactNameFld_Outlet.text = CNContactFormatter.string(from: contact!, style: .fullName)
companyFld_Outlet.text = companyText
getTheCurrentContactID()
if selectedContactID != oldContactID
{
save_Array[0] = K.AppFacing.true_App
setSaveBtn_AEQuote()
}
}
dismiss(animated: true, completion: nil)
}
}
I updated my Macbook Pro this week, macOS Sequoia 15.3.2 and now the Password app isn't working. When I log into my regularly saved sites, and I click user name, the Password app login modal pops up, but when I click it, NOTHING happens. If I manually type in my user name (which was unnecessary prior to the recent update), then SOMETIMES I get the fingerprint, but most times I don't. I am using the Chrome browser. I have attached a screenshot of the typical issue I experience.
Topic:
Community
SubTopic:
Apple Developers
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx.
I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://developer.apple.com/forums/thread/128482?answerId=404052022#404052022)
What else can I do?
2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234
2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234
2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234
2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234
below from ssllabs.com
upstream backendmdmios {
server 172.40.1.61:6744;
}
server {
listen 9234 ssl;
http2 on;
server_name mdm.domainplaceholder.com;
error_log /etc/nginx/logs/ios.com.error.log debug; # error;
ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem;
ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem;
ssl_protocols TLSv1.2 TLSv1.3;
#ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384;
ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384;
#ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305;
#ssl_protocols TLSv1 TLSv1.1 TLSv1.2;
#ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA;
ssl_prefer_server_ciphers on;
ssl_dhparam /etc/nginx/dhparams.pem;
location / {
proxy_set_header Host $host;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_pass http://backendmdmios$request_uri;
}
}
Topic:
Community
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Apple Developers
I‘m getting tired of having to reinstall apps because of the amount of datas. I deleted alot of photos. Deleted apps. The thing that gets my storage full is the System data. I searched up for tutorials, it was full with clearing safari history or deleting old messages, offloading apps. I did them all, none of them decreased my system data and its at 12GB while my phone‘s GB is only up to 64GB. I use IOS 16 Iphone 11. Can someone help?
I just downloaded ios 26 atm i was upgrading my phone battery was 50% and charging , now when i fully installated ios 26 it shows battery 1% and even i try to charge it still stays at 1% any idea how to fix it
Topic:
Community
SubTopic:
Apple Developers
The Uber Driver app is able to get background location and there’s no way to turn it off from settings. Unlike other apps where there’s always an option to turn off background location from settings.
Is this a bug or special treatment for big companies?
this matters to me because we’re in a similar business but our app has to request background permissions, explicitly.
I am attaching both of the screenshots here for you to compare and see.
Please note that I verified personally that Uber Driver app is able to get background location.