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Cannot distribute app on xcode 26.0.1 - Team is not yet configured for notarization.
i encountered an error when i distributing my app on xcode 26.0.1. Below is error log. { "logFormatVersion": 1, "jobId": "ed2b622b-61f6-4c8a-90b7-7c3cdfbafc7a", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, "archiveFilename": "mychm.zip", "uploadDate": "2025-12-10T01:50:34.198Z", "sha256": "b61e224154823c8e06c3db904d67a78969f1564c7602f1fa77335fdd12a8d22b", "ticketContents": null, "issues": null }
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292
Dec ’25
Determining if an entitlement is real
This issue keeps cropping up on the forums and so I decided to write up a single post with all the details. If you have questions or comments: If you were referred here from an existing thread, reply on that thread. If not, feel free to start a new thread. Use whatever topic and subtopic is appropriate for your question, but also add the Entitlements tag so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Determining if an entitlement is real In recent months there’s been a spate of forums threads involving ‘hallucinated’ entitlements. This typically pans out as follows: The developer, or an agent working on behalf of the developer, changes their .entitlements file to claim an entitlement that’s not real. That is, the entitlement key is a value that is not, and never has been, supported in any way. Xcode’s code signing machinery tries to find or create a provisioning profile to authorise this claim. That’s impossible, because the entitlement isn’t a real entitlement. Xcode reports this as a code signing error. The developer misinterprets that error [1] in one of two ways: As a generic Xcode code signing failure, and so they start a forums thread asking about how to fix that problem. As an indication that the entitlement is managed — that is, requires authorisation from Apple to use — and so they start a forums thread asking how to request such authorisation. The fundamental problem is step 1. Once you start claiming entitlements that aren’t real, you’re on a path to confusion. Note If you’re curious about how provisioning profiles authorise entitlement claims, read TN3125 Inside Code Signing: Provisioning Profiles. There are a couple of ways to check whether an entitlement is real. My preferred option is to create a new test project and use Xcode’s Signing & Capabilities editor to add the corresponding capability to it. Then look at what Xcode did. You might find that Xcode claimed a different entitlement, or added an Info.plist key, or did nothing at all. IMPORTANT If you can’t find the correct capability in the Signing & Capabilities editor, it’s likely that this feature is available to all apps, that is, it’s not gated by an entitlement or anything else. Another thing you can do is search the documentation. The vast majority of real entitlements are documented in Bundle Resources > Entitlements. IMPORTANT When you search for documentation, focus on the Apple documentation. If, for example, you search the Apple Developer Forums, you might be mislead by other folks who are similarly confused. If you find that you’re mistakenly trying to claim a hallucinated entitlement, the fix is trivial: Remove it from your .entitlements file so that your app starts to build again. Then add the capability using Xcode’s Signing & Capabilities editor. This will do the right thing. If you continue to have problems, feel free to ask for help here on the forums. See the top of this post for advice on how to do that. [1] Xcode 26.2, currently being seeded as Release Candidate, is much better about this (r. 155327166). Give it a whirl! Commonly Hallucinated Entitlements This section lists some of the more commonly hallucinated entitlements: com.apple.developer.push-notifications — The correct entitlement is aps-environment (com.apple.developer.aps-environment on macOS), documented here. There’s also the remote-notification value in the UIBackgroundModes property. com.apple.developer.in-app-purchase — There’s no entitlement for in-app purchase. Rather, in-app purchase is available to all apps with an explicit App ID (as opposed to a wildcard App ID). com.apple.InAppPurchase — Likewise. com.apple.developer.storekit — Likewise. com.apple.developer.in-app-purchase.non-consumable — Likewise. com.apple.developer.in-app-purchase.subscription — Likewise. com.apple.developer.app-groups — The correct entitlement is com.apple.security.application-groups, documented here. And if you’re working on the Mac, see App Groups: macOS vs iOS: Working Towards Harmony. com.apple.developer.background-modes — Background modes are controlled by the UIBackgroundModes key in your Info.plist, documented here. UIBackgroundModes — See the previous point. com.apple.developer.voip-push-notification — There’s no entitlement for this. VoIP is gated by the voip value in the UIBackgroundModes property. com.apple.developer.family-controls.user-authorization — The correct entitlement is com.apple.developer.family-controls, documented here. IMPORTANT As explained in the docs, this entitlement is available to all developers during development but you must request authorisation for distribution. com.apple.developer.device-activity — The DeviceActivity framework has the same restrictions as Family Controls. com.apple.developer.managed-settings — If you’re trying to use the ManagedSettings framework, that has the same restrictions as Family Controls. If you’re trying to use the ManagedApp framework, that’s not gated by an entitlement. com.apple.developer.callkit.call-directory — There’s no entitlement for the Call Directory app extension feature. com.apple.developer.nearby-interaction — There’s no entitlement for the Nearby interaction framework. com.apple.developer.secure-enclave — On iOS and its child platforms, there’s no entitlement required to use the Secure Enclave. For macOS specifically, any program that has access to the data protection keychain also has access to the Secure Enclave [1]. See TN3137 On Mac keychain APIs and implementations for more about the data protection keychain. com.apple.developer.networking.configuration — If you’re trying to configure the Wi-Fi network on iOS, the correct entitlement is com.apple.developer.networking.HotspotConfiguration, documented here. com.apple.developer.musickit — There is no MusicKit capability. Rather, enable MusicKit via the App Services column in the App ID editor, accessible from Developer > Certificates, Identifiers, and Profiles > Identifiers. com.apple.mail.extension — Creating an app extension based on the MailKit framework does not require any specific entitlement. com.apple.security.accessibility — There’s no entitlement that gates access to the Accessibility APIs on macOS. Rather, this is controlled by the user in System Settings > Privacy & Security. Note that sandboxed apps can’t use these APIs. See the Review functionality that is incompatible with App Sandbox section of Protecting user data with App Sandbox. com.apple.developer.adservices — Using the AdServices framework does not require any specific entitlement. [1] While technically these are different features, they are closely associated and it turns out that, if you have access to the data protection keychain, you also have access to the SE. Revision History 2025-12-09 Updated the Xcode footnote to mention the improvements in Xcode 26.2rc. 2025-11-03 Added com.apple.developer.adservices to the common hallucinations list. 2025-10-30 Added com.apple.security.accessibility to the common hallucinations list. 2025-10-22 Added com.apple.mail.extension to the common hallucinations list. Also added two new in-app purchase hallucinations. 2025-09-26 Added com.apple.developer.musickit to the common hallucinations list. 2025-09-22 Added com.apple.developer.storekit to the common hallucinations list. 2025-09-05 Added com.apple.developer.device-activity to the common hallucinations list. 2025-09-02 First posted.
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3.5k
Dec ’25
App signed and notarized successfully, but macOS flags it as malicious on other machines
I’m facing an issue with my macOS app after code signing and notarization. The app is signed with my Developer ID and notarized using xcrun notarytool. Everything works fine on the machine where the signing was done — Gatekeeper accepts it, no warning appears, and codesign/spctl checks pass. However, when running the same .app on other Macs, users receive a Gatekeeper warning saying the app is "malicious software and cannot be opened". The signature is valid and the notarization log shows status: Accepted. What I've tried: Verified signature with codesign --verify --deep --strict --verbose=2 Checked notarization status via xcrun notarytool log Assessed Gatekeeper trust with spctl --assess --type execute Everything passes successfully on the development machine. Why would the app be treated as malicious on other systems even after notarization? I'm happy to share logs and technical details if needed.
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737
Dec ’25
Renaming notarized ZIP packages
Dear support team, is it possible to rename a notarized ZIP package and not to loose the notarized status? One of our ZIP package contains resources and binaries which are code signed. The archive itself is accepted after submitting and uploading during the notarization process (online notarization). Unfortunately, the ZIP cannot be stapled (offline verification). So, is the filename part of the notarized ZIP package or can a ZIP package be renamed? Best regards, Stefan
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Dec ’25
Notarization hangs forever
I've been trying to have an app I've built notarized by Apple. The processing hangs there for hours just waiting. I even tried with a tiny 1KB test file, it has been stuck for 25+ minutes, and I have 7 real submissions stuck for 24+ hours. Any Apple representative can help please? I need to publish and release my app asap.
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Dec ’25
Cannot create ipa file in vs insiders publish with correct distribution profile
I can create an ipa file with vs using the wildcard bundle identifier but this is rejected by apple when I upload with the Transporter app saying invalid identifier and no distribution profile/certificate. When I create a new distribution profile with the correct XC identifier and distribution certificate and try to archive with visual studio publish says the bundle id is not a match for the distribution profile with iOS? This is a net 10 net maui project and my first build attempt
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Dec ’25
Error 7000 "Team is not yet configured for notarization" - Cannot notarize any apps
Error 7000 "Team is not yet configured for notarization" - Cannot notarize any apps I'm trying to notarize macOS apps for Developer ID distribution and consistently getting error 7000 on every submission. Error Details: { "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000 } What I've tried: Completed enrollment verification Created new App Store Connect API key with Admin access Created fresh App-Specific Password Submitted via both API key and App-Specific Password authentication All submissions are accepted and uploaded successfully, but after processing they're rejected with error 7000 Technical Details: Active Developer ID Application certificate Hardened runtime enabled Apps are properly code-signed (codesign -vvv passes) Behavior: Over 15 submissions since December 2nd - ALL rejected with the same error 7000. The submissions upload successfully and show "In Progress" for extended periods (sometimes hours) before eventually being rejected. Questions: Has anyone encountered error 7000 and resolved it? What was the fix? Are there any account settings or agreements required specifically for notarization that aren't obvious in the developer portal? Should I contact Apple Developer Support directly, or is there a self-service solution? Any guidance would be greatly appreciated.
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568
Dec ’25
KeyChain Error
I'm experiencing an issue when exporting an Enterprise distribution certificate where the certificate and private key won't export together - the private key keeps getting left out. I'm running macOS Tahoe. Has anyone encountered the same issue or know of a solution? Any help would be appreciated.
Topic: Code Signing SubTopic: General
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450
Dec ’25
Can't Provision A Device
Hi First, I hope I'm in the right place, I'm not certain. I'm having my first attempt at IOS development and want to see the progress I've made on my phone. I plugged it in to my Mac and selected it as a preview device and got the following messages in the Signing & Capabilities screen: Your team has no devices from which to generate a provisioning profile. Connect a device to use or manually add device IDs in Certificates, Identifiers & Profiles. https://developer.apple.com/account/ No profiles for '...' were found: Xcode couldn't find any iOS App Development provisioning profiles matching '...'. My account and personal team are shown in the Xcode settings, but it says 0 Provisioned Devices. I also tried restarting, and enabled developer mode on the phone. I checked the provided link, but saw nowhere to add a device ID. Clearly I don't understand what I'm doing. Can anyone help me make sense of this?
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388
Dec ’25
The "com.apple.developer.web-browser" entitlement has no effect on our iOS app
Hi, I was sent here by Apple developer account, it seems here is the only option for me, so your help is very much appreciated! Basically we are building a chromium based browser on iOS, we applied the "com.apple.developer.web-browser" entitlement, and it shows up in our identifier, profile etc. The app is signed with the new entitlement and published to the app store. However it is not listed as an option for default browser, doesn't matter which device I tried. I did verified that the Info.plist contains http/https urlschemes as required. In fact a few of us checked all available documents multiple times and still couldn't see why.
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307
Dec ’25
Unable to find identity (but have private key and certificate)
I'm unable to sign the an example application using xcode and "automatically manage signing". The error I'm getting is: CodeSign [...] (in target 'foobar' from project 'foobar') Signing Identity: "Apple Development: [xxxx] " /usr/bin/codesign --force --sign 4ABB258102FF656E9F597546A49274C28D2B8B3E -o runtime --timestamp\=none --generate-entitlement-der [filename] 4ABB258102FF656E9F597546A49274C28D2B8B3E: no identity found Command CodeSign failed with a nonzero exit code However, I am able to see a certificate and a private identity on my keychain: % security find-certificate -aZ | grep -i 4ABB258102FF656E9F597546A49274C28D2B8B3E SHA-1 hash: 4ABB258102FF656E9F597546A49274C28D2B8B3E and % security find-key -s | grep -q 'Apple Development' && echo YES YES what is puzzling is that security does not find an identity: % security find-identity -p codesigning Policy: Code Signing Matching identities 0 identities found Valid identities only 0 valid identities found but XCode claims that everything is working fine. Anybody knows what might I be missing? I tried logging out, requesting new certificates, rebooting, moving them to another keychain, and asking to developer friends.
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1.3k
Dec ’25
How to obtain the certificate used to sign a CSR to then generate an MDM Push Certificate.
Hi All, I am building my own MDM server. It seems that in order for the MDM commands to function an MDM Push Certificate for the APNS framework. And in order to get the MDM Push Certificate from the Apple Push Certificates Portal (https://identity.apple.com/pushcert/) you need to upload your CSR usually provided and sign by the MDM Vendor of your choosing. I am familiar with this process. But now that I am the MDM Vendor, I am not sure where to get this MDM Vendor CSR Signing Certificate. I've already submitted a formal request via the "contact us" form. Apple's response pointed me to the documentation on Setting Up Push Notifications and the MDM Vendor CSR Signing Certificate help page (which I had already reviewed): https://developer.apple.com/documentation/devicemanagement/setting-up-push-notifications-for-your-mdm-customers https://developer.apple.com/help/account/certificates/mdm-vendor-csr-signing-certificate/ The issue is that these documents describe using the signing certificate, but not the process for obtaining it as a new, independent vendor. So does anyone know of a portal or method of generating this “MDM Vendor Certificate”? or maybe I'm going about this all wrong and there is a simpler way… the again, its apple, so I’m probably on the right path just beed a little direction please. (I am not sure where to get this MDM Vendor CSR Signing Certificate.)
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Dec ’25
Upon trying to archive I got funny errors preventing it
When I try to archive an app in order to submit it to the App Store I receive the following errors I do not know how to fix: error: Framework /Users/fbartolom/Library/Developer/Xcode/DerivedData/Virtual_Tags-apzduassdiglhcapscsllvzbfgid/Build/Intermediates.noindex/ArchiveIntermediates/Virtual Tags/InstallationBuildProductsLocation/Applications/VirtualTags.app/Frameworks/StoreKit.framework did not contain an Info.plist (in target 'VirtualTags' from project 'Virtual Tags') error: Framework /Users/fbartolom/Library/Developer/Xcode/DerivedData/Virtual_Tags-apzduassdiglhcapscsllvzbfgid/Build/Intermediates.noindex/ArchiveIntermediates/Virtual Tags/InstallationBuildProductsLocation/Applications/VirtualTags.app/Frameworks/Security.framework did not contain an Info.plist (in target 'VirtualTags' from project 'Virtual Tags') error: Framework /Users/fbartolom/Library/Developer/Xcode/DerivedData/Virtual_Tags-apzduassdiglhcapscsllvzbfgid/Build/Intermediates.noindex/ArchiveIntermediates/Virtual Tags/InstallationBuildProductsLocation/Applications/VirtualTags.app/Frameworks/CloudKit.framework did not contain an Info.plist (in target 'VirtualTags' from project 'Virtual Tags') MacBook Pro M5, Tahoe 26.1, Xcode 26.1.1
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Dec ’25
Building SimpleAudioDriver example
Hi there, I am trying to build the Apple SimpleAudioDriver example but fail with codesign and/or provisioning. I would be ok for now with the local option, but XCode 16.4 doesn't show the option "build to run locally" (SIP is disabled). When using "Automatically manage signing" it ends in a "Please file a bug report". I found that having two different development teams tripped it up, so I deleted all certificates and keys and made sure to be only signed into one account in Xcode. Can anyone give advice? Thanks a ton! Here is the URL to the sample: https://developer.apple.com/documentation/coreaudio/building-an-audio-server-plug-in-and-driver-extension macOS: 15.6.1 XCode: 16.4 Hardware: MacBook Pro M2 Max SIP: disabled
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1.4k
Dec ’25
Signing & Capabilities related issue
I am using Automatically Manage Signing And I have registered my Mac UUID in developer account, but it is still giving me these errors - Device My Mac is not registered to your team Ai Glider Inc. Devices must be registered in order to run your code, but you do not have permission to register them. Please check with your team's admin. No profiles for 'com.aiexample.sebexample' were found Xcode couldn't find any Mac App Development provisioning profiles matching 'com.aiexample.sebexample'.
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Dec ’25