Hello!
The localization isn't working when using SubscriptionStoreView. The app hasn't been published yet. The subscription has been created and localization strings have been added. Status - ready to submit.
Testing environment: Sandbox
When calling SubscriptionStoreView, the debug console shows this error:
GenerativeModelsAvailability.Parameters: Initialized with invalid language code: ru-RU. Expected to receive two-letter ISO 639 code. e.g. 'zh' or 'en'. Falling back to: ru
Despite this, the subscription interface appears in English when Russian is expected.
I don't use any locale setting for ru-RU anywhere in my code. The test device's region is set to Russia, and the language is Russian.
Any help would be appreciated.
StoreKit
RSS for tagSupport in-app purchases and interactions with the App Store using StoreKit.
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
I'm working on a watchOS app that has an iOS counterpart. There will be a subscription required to unlock functionality and I would like the user to be able to make the purchase on either the iPhone or the watch and have both apps unlock.
The first link below says that StoreKit 2's Transaction.currentEntitlements will not work in this case like it does with extensions. The second link says it might work but doesn't in the sandbox.
What is the best way to make this work? Will it just work in the App Store? Should I use WCSession to send the purchase information from one platform to the other and store it in the keychain? Something else?
Via https://www.revenuecat.com/blog/engineering/ios-in-app-subscription-tutorial-with-storekit-2-and-swift/
"Transaction.currentEntitlements can be used in extensions the same way it was used in the previous steps. This works for extensions like Widgets and Intents. However, an iOS app with a companion watchOS app will not work even though Transaction.currentEntitlements can be executed in it. A companion watch app does not stay updated with the same transaction history as its iOS app because they are separate platforms."
Via https://developer.apple.com/forums/thread/739963
"In TestFlight I was able to confirm that the Watch app and IOS app share in-app purchases. It seems the problems confirming this with Storekit and Sandbox are limits of the testing environments."
Both the legacy StoreKit API and the new StoreKit 2 API return the incorrect storefront countryCode. My actual Apple ID region is Germany, and my Sandbox test user is set to France, yet the SDK consistently returns USA.
Expected Results:
The returned storefront countryCode should reflect the correct region - sandbox user region if signed in and real user region if not signed in with sandbox).
Actual Results:
Returned country code is USA with both
SKPaymentQueue.default().storefront?.countryCode
and
await Storefront.current?.countryCode.
Signing out/in, device reboot and even reset do not help, I'm stuck with USA storefront.
New subscriptions have been failing to renew in the sandbox for 3 days. I am seeing multiple posts and comments from people that appear to be experiencing the same issue. But I haven't seen any feedback from Apple representatives.
I really do not want to launch a new app without seeing functioning renewals in the sandbox.
Is there somewhere else we are intended to seek assistance?
The app review prompt on iOS/iPadOS 26.1 has the "Not Now" button greyed out:
On iOS/iPadOS 26.0, this was working:
Before filing a radar, is there anything I'm missing? The only way to dismiss it is to tap a star rating and then a Cancel button appears which lets you dismiss it without reviewing.
Topic:
App & System Services
SubTopic:
StoreKit
I'm using code similar to the following to conditionally show the SubscriptionStoreView and the .storeButton(.visible, for: .restorePurchases) modifier is used to allow the user to restore an existing subscription.
How can I listen for events that would allow me to close this view once the subscription is restored?
The .onInAppPurchaseCompletion closure does not handle this and it also appears that listening for results in Transaction.currentEntitlements also doesn't handle the fact that a subscription is restored.
Any guidance on how to determine if the subscription has been restored would be greatly appreciated.
Finally, how can this be tested effectively in both TestFlight and in Xcode with the simulator.
if subscriptionManager.subscription == .none {
SubscriptionStoreView(groupID: "1234567") {
SubscriptionMarketingView(transparency: false)
.containerBackground(for: .subscriptionStoreFullHeight) {
GradientBackground()
}
}
.backgroundStyle(.clear)
.storeButton(.visible, for: .restorePurchases)
.storeButton(.visible, for: .redeemCode)
.onInAppPurchaseCompletion { product, result in
Task {
await subscriptionManager.entitlements()
}
}
}
Hi everyone,
I’m seeing a strange behavior with StoreKit 2 and I’d like to know if anyone else experienced this.
My subscription group “ROTA Premium” (Monthly + Annual) is currently Waiting for Review in App Store Connect.
What works
In Xcode’s StoreKit sandbox, everything loads correctly:
Products appear
Trial starts
Purchases work
What doesn’t work
In TestFlight and App Review, StoreKit 2 returns zero products, so my paywall shows:
“No subscription options found.”
There are:
No geo restrictions
No backend
No VPN/IP filtering
Paid Apps Agreement is accepted
App Review said the device was online, but couldn’t give technical help.
My question
Has anyone seen StoreKit 2 fail to load subscription products when the subscription group is still in Waiting for Review?
Do subscription groups need to be reviewed together with the app version for StoreKit 2 to return them in TestFlight/App Review?
Any advice would be appreciated!
Thanks.
Hi everyone,
I’m implementing subscriptions using StoreKit v2, and I’ve noticed a behavior change starting with iOS 26.1.
I’d like to ask if anyone else has experienced the same issue.
■ Issue
Immediately after purchasing a new subscription,
the value of auto_renew_status (or autoRenewStatus) returned in the receipt is 0 (auto-renew OFF).
This issue occurs on iOS 26.1.
On iOS 26.0 and earlier, the same parameter returned 1 (auto-renew ON) right after purchase.
Sometimes, after executing a “restore” operation, the value changes to 1 later.
Since we’ve been using this parameter to determine whether a user’s subscription is active or not,
the current behavior is causing some difficulties on our end.
■ Questions
Has anyone else observed this issue (where autoRenewStatus is 0 immediately after purchase on iOS 26.1 or later)?
How are you handling or working around this behavior in your implementation?
If autoRenewStatus is unreliable, we’re considering determining the subscription state based on receipt fields instead.
Would this approach be reasonable?
"status" is 1 (indicates active subscription)
"expire_time" is in the future
"deleted_at" is null
If anyone has encountered the same behavior or knows of any Apple-recommended implementation approach,
I’d really appreciate your insights.
Thank you! 🙏
Hi everyone,
After updating to Xcode 16.4, my StoreKit configuration stopped working.
Whenever I run the app with a .storekit file set as the active scheme, I immediately get this alert:
“The file has been changed. Do you want to save your changes or revert to the file on disk?”
No matter if I choose Save Anyway or Revert, StoreKit testing does not work - the purchases are not simulated, and the scheme is basically broken.
This issue didn’t exist in Xcode 15.4 - the same StoreKit configuration file works fine there.
What I tried so far:
Clearing Derived Data - no effect
Making sure no scripts/tools modify the .storekit file - still happens
Restarting Xcode and macOS - no change
Environment:
Xcode 16.4
Happens in both Simulator and on device
Reproducible 100%
Has anyone else seen this in 16.4? Any known workarounds until Apple fixes it?
Thanks!
Hi everyone,
I’m facing an issue where StoreKit is returning 0 products from the App Store, even though my auto-renewable subscriptions are approved in App Store Connect.
When calling queryProductDetails using Flutter’s in_app_purchase package (which uses StoreKit under the hood), StoreKit reports success but returns an empty list.
The logs show the following error:
IAPError(code: storekit_no_response, source: app_store, message: "StoreKit: Failed to get response from platform.")
InAppPurchase.isAvailable() returns true, but no product details are received.
Already verified:
• Subscriptions are approved in App Store Connect
• Product identifiers in the app match those in App Store Connect exactly
• In-App Purchase capability is enabled in Xcode
• Paid Applications Agreement, banking, and tax details are active and complete
• Using the latest version of the Flutter in_app_purchase package
StoreKit should normally return the list of available products in the production environment, but it consistently returns an empty array along with the “storekit_no_response” error.
Has anyone else encountered this issue or found any potential causes for StoreKit failing to return products in the production environment? Any insights would be greatly appreciated.
Thank you.
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
StoreKit
App Store Connect
In-App Purchase
Hi all,
I am adding the following StoreKit 2 code to my app, and I don't see anything in Apple's documentation that explains the unverified case. When is that case exercised? Is it when someone has tampered with the app receipt? Or is it for more mundane things like poor network connectivity?
// Apple's docstring on `shared` states:
// If your app fails to get an AppTransaction by accessing the shared property, see refresh().
// Source: https://developer.apple.com/documentation/storekit/apptransaction/shared
var appTransaction: VerificationResult<AppTransaction>?
do {
appTransaction = try await AppTransaction.shared
} catch {
appTransaction = try? await AppTransaction.refresh()
}
guard let appTransaction = appTransaction else {
AppLogger.error("Couldn't get the app store transaction")
return false
}
switch appTransaction {
case .unverified(appTransaction, verificationError):
// For what reasons should I expect this branch to be entered in production?
return await inspectAppTransaction(appTransaction, verifiedByApple: false)
case .verified(let appTransaction):
return await inspectAppTransaction(appTransaction, verifiedByApple: true)
}
Thank you,
Lou
Hello,
My app was rejected on iPad (iPad Air 11-inch M3, iPadOS 26.2.1) with two related issues:
Guideline 2.1 – Performance – App Completeness
“The app exhibited one or more bugs that would negatively impact users.
Bug description: the premium subscription cannot be loaded properly.”
Guideline 3.1.2 – Business – Payments – Subscriptions
“The submission did not include all the required information for apps offering auto-renewable subscriptions.”
I am using StoreKit 2 with SubscriptionStoreView to present the auto-renewable subscription.
During development:
Subscriptions load correctly in the simulator (sandbox).
On real devices, I test without a local StoreKit configuration file to fetch products from App Store Connect.
The subscription UI (title, duration, price) displays correctly when products are returned.
At the time of review, the Paid Apps Agreement was not active.
I suspect this may have caused the subscription products to fail loading on the review device.
Since then:
Paid Apps Agreement is now Active. SubscriptionStoreView should automatically show required metadata.
Because the subscription failed to load on iPad during review, the required information (title, price, duration) was not visible, which likely triggered the 3.1.2 rejection.
Additionally, in TestFlight I sometimes see inconsistent behavior where the app appears but cannot be installed (“App Not Available”).
Also, my app was rejected, but the subscription is still waiting for review.
I would really appreciate guidance on the following:
Am I potentially missing any required configuration that could prevent products from loading in production?
Is there any propagation delay after activating the Paid Apps Agreement that could affect product availability?
If I am overlooking something in configuration or testing, please let me know what I should specifically verify before resubmitting.
Thank you very much for your help.
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
StoreKit
In-App Purchase
TestFlight
Hi, I'm reaching out to report a recurring issue with in-app purchases on iOS that seems to be related to Apple’s transaction handling — not to third-party libraries.
In my Flutter application, I use both StoreKit2 and StoreKit1 (for comparison) via different packages, including the official in_app_purchase package. However, in both cases, I’m experiencing unexpected reuse of transactionId and appTransactionId values, even when initiating fresh purchases with unique appAccountToken values.
Problem Summary:
Purchase Stream Returns Old Purchases
When calling buyNonConsumable() with a new product, the purchase stream still returns data for a previously purchased product, despite clearing all Sandbox transactions and using a new applicationUserName for each attempt.
Transaction IDs Reused Across Distinct Purchases
Even when generating a new UUID for appAccountToken on each purchase, the returned appTransactionId and transactionId are reused — this breaks our server-side logic, which expects these fields to uniquely identify purchases and users.
Example Logs:
// First purchase
{
"appAccountToken": "2d5a0880-f68e-44a7-a414-f51204e63904",
"appTransactionId": "704464472748013865",
"transactionId": "2000000928154716"
}
// Second purchase (different user context)
{
"appAccountToken": "2d5a0880-f68e-44a7-a414-f51204e63904",
"appTransactionId": "704464472748013865",
"transactionId": "2000000928429780"
}
Even when using a different productId, the appTransactionId stays the same. When using StoreKit1, the productId updates properly, but the transactionId still matches the previous one.
This behavior also affects App Store Server Notifications (V2): we have observed notifications tied to appAccountTokens from completely different user accounts (based on internal logs), sometimes delayed by days or weeks.
I’ve prepared a reproducible example using the official Flutter in_app_purchase sample with minimal changes — you can find it here:
Github gist
The code is almost identical to the package example. I only added UUID generation for applicationUserName in _getToken(). In the actual app (not in this example), I retrieve the token from an API.
Additional Observations from the Community:
We’ve also found similar issues reported in other frameworks and languages. For instance, a developer using react-native-iap observed that App Store Server Notifications in TestFlight were tied to previously deleted users, even after signing up with a new user account and generating a new appAccountToken. Details here:
User A deleted → User B signs up → receives upgrade event with User A’s token
Notification uses appAccountToken from old account, not the new one
This strengthens the suspicion that the issue may be related to how Apple associates transactions with Apple IDs in test environments.
Questions:
Is it expected for transactionId or appTransactionId to persist across purchases within the same Apple ID, even for different user contexts (e.g., separate logins in the same app)?
Is there any official recommendation for avoiding this kind of data reuse in Sandbox or TestFlight environments?
Should I expect appAccountToken in server notifications to always match the latest value provided during the purchase?
Thank you in advance for your assistance. I would appreciate any clarification or advice regarding this issue, as it impacts production logic that relies on these identifiers being unique and consistent.
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
StoreKit Test
StoreKit
In-App Purchase
在iOS 26.4 beta3版本中,当前支付完成,获取的票据是上次支付的票据,在拉起一笔支付成,获取的又是上次支付的票据
Topic:
App & System Services
SubTopic:
StoreKit
I use [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]. Works on my App which is in the store (compiled pre-iOS 26).
If I compile the same App now, same codebase with Xcode Version 26.0, restore does not work. Nothing happens. Tested on real device (iOS 26).
Documentation says its deprecated, but my deployment target is iOS 12.
Anyone has similar issues? Any recommendations?
Topic:
App & System Services
SubTopic:
StoreKit
The sample code provided in https://developer.apple.com/wwdc21/10114 doesn't appear to call finish() on unverified transactions, and I haven't been able to find any documentation regarding what to do with unfinished transactions. However, Apple has always emphasized the importance of finishing transactions, and since a transaction object is provided even with the unverified state, I'd love some guidance!
I've been trying to make my app available on the App Store for a month now, but I can't because the signatures I created don't appear in the sandbox app. I did all the configuration in the store and in the app. I tested the same code in another app with signatures and it was loaded, but the signature for that specific app doesn't appear. I've tried contacting Apple support, but they can't help me. It almost seems like it's on purpose. I'm treated like crap and they don't even give me an explanation about what's happening.
Can anyone help me?
Yesterday I noticed that if I purchase a free trial subscription in my app using a sandbox account, when the subscription expires I see a “Billing Problem” message every time I open the app.
”allow purchases & renewals“ setting is ON so this shouldn’t happen.
has anyone else seen this or knows how to resolve?
observed on iOS 18.3.2 & 16.7.10
thanks
We're experiencing an issue with in-app purchases in our React Native iOS app where RNIap.getProducts() is consistently returning an empty array, preventing users from making purchases.
Technical Details:
Using react-native-iap library
Product ID: '[REDACTED]'
Platform: iOS
Product Type: Consumable (one-time payment, NOT subscription)
Error in logs: "No products returned from App Store. Check App Store Connect."
Debugging shows: Products Fetched: []
Steps to Reproduce:
Open app and navigate to the quiz feature
Attempt to purchase additional quiz attempts
Modal opens but fails to load product information
What We've Confirmed:
IAP Connection initializes successfully
No error is thrown during product fetch, just an empty array returned
App is configured with correct Bundle ID
Using Apple Sandbox test account
We are implementing consumable purchases (one-time payments)
Potential Issues to Investigate:
Product configuration in App Store Connect
Ensure product is set as "Consumable" type in App Store Connect
Sandbox tester account permissions/activation
Bundle ID matching between app and App Store Connect
Product ID case sensitivity or typos
I am testing sandbox subscribe but I always recieve DID_FAIL_TO_RENEW
I try to create new sandbox account and clear purchase history but not work
can anyone help?