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Best practice for centralizing SwiftData query logic and actions in an @Observable manager?
I'm building a SwiftUI app with SwiftData and want to centralize both query logic and related actions in a manager class. For example, let's say I have a reading app where I need to track the currently reading book across multiple views. What I want to achieve: @Observable class ReadingManager { let modelContext: ModelContext // Ideally, I'd love to do this: @Query(filter: #Predicate<Book> { $0.isCurrentlyReading }) var currentBooks: [Book] // ❌ But @Query doesn't work here var currentBook: Book? { currentBooks.first } func startReading(_ book: Book) { // Stop current book if any if let current = currentBook { current.isCurrentlyReading = false } book.isCurrentlyReading = true try? modelContext.save() } func stopReading() { currentBook?.isCurrentlyReading = false try? modelContext.save() } } // Then use it cleanly in any view: struct BookRow: View { @Environment(ReadingManager.self) var manager let book: Book var body: some View { Text(book.title) Button("Start Reading") { manager.startReading(book) } if manager.currentBook == book { Text("Currently Reading") } } } The problem is @Query only works in SwiftUI views. Without the manager, I'd need to duplicate the same query in every view just to call these common actions. Is there a recommended pattern for this? Or should I just accept query duplication across views as the intended SwiftUI/SwiftData approach?
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392
Jan ’26
SwiftData updates in the background are not merged in the main UI context
Hello, SwiftData is not working correctly with Swift Concurrency. And it’s sad after all this time. I personally found a regression. The attached code works perfectly fine on iOS 17.5 but doesn’t work correctly on iOS 18 or iOS 18.1. A model can be updated from the background (Task, Task.detached or ModelActor) and refreshes the UI, but as soon as the same item is updated from the View (fetched via a Query), the next background updates are not reflected anymore in the UI, the UI is not refreshed, the updates are not merged into the main. How to reproduce: Launch the app Tap the plus button in the navigation bar to create a new item Tap on the “Update from Task”, “Update from Detached Task”, “Update from ModelActor” many times Notice the time is updated Tap on the “Update from View” (once or many times) Notice the time is updated Tap again on “Update from Task”, “Update from Detached Task”, “Update from ModelActor” many times Notice that the time is not update anymore Am I doing something wrong? Or is this a bug in iOS 18/18.1? Many other posts talk about issues where updates from background thread are not merged into the main thread. I don’t know if they all are related but it would be nice to have 1/ bug fixed, meaning that if I update an item from a background, it’s reflected in the UI, and 2/ proper documentation on how to use SwiftData with Swift Concurrency (ModelActor). I don’t know if what I’m doing in my buttons is correct or not. Thanks, Axel import SwiftData import SwiftUI @main struct FB_SwiftData_BackgroundApp: App { var body: some Scene { WindowGroup { ContentView() .modelContainer(for: Item.self) } } } struct ContentView: View { @Environment(\.modelContext) private var modelContext @State private var simpleModelActor: SimpleModelActor! @Query private var items: [Item] var body: some View { NavigationView { VStack { if let firstItem: Item = items.first { Text(firstItem.timestamp, format: Date.FormatStyle(date: .omitted, time: .standard)) .font(.largeTitle) .fontWeight(.heavy) Button("Update from Task") { let modelContainer: ModelContainer = modelContext.container let itemID: Item.ID = firstItem.persistentModelID Task { let context: ModelContext = ModelContext(modelContainer) guard let itemInContext: Item = context.model(for: itemID) as? Item else { return } itemInContext.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try context.save() } } .buttonStyle(.bordered) Button("Update from Detached Task") { let container: ModelContainer = modelContext.container let itemID: Item.ID = firstItem.persistentModelID Task.detached { let context: ModelContext = ModelContext(container) guard let itemInContext: Item = context.model(for: itemID) as? Item else { return } itemInContext.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try context.save() } } .buttonStyle(.bordered) Button("Update from ModelActor") { let container: ModelContainer = modelContext.container let persistentModelID: Item.ID = firstItem.persistentModelID Task.detached { let actor: SimpleModelActor = SimpleModelActor(modelContainer: container) await actor.updateItem(identifier: persistentModelID) } } .buttonStyle(.bordered) Button("Update from ModelActor in State") { let container: ModelContainer = modelContext.container let persistentModelID: Item.ID = firstItem.persistentModelID Task.detached { let actor: SimpleModelActor = SimpleModelActor(modelContainer: container) await MainActor.run { simpleModelActor = actor } await actor.updateItem(identifier: persistentModelID) } } .buttonStyle(.bordered) Divider() .padding(.vertical) Button("Update from View") { firstItem.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) } .buttonStyle(.bordered) } else { ContentUnavailableView( "No Data", systemImage: "slash.circle", // 􀕧 description: Text("Tap the plus button in the toolbar") ) } } .toolbar { ToolbarItem(placement: .primaryAction) { Button(action: addItem) { Label("Add Item", systemImage: "plus") } } } } } private func addItem() { modelContext.insert(Item(timestamp: Date.now)) try? modelContext.save() } } @ModelActor final actor SimpleModelActor { var context: String = "" func updateItem(identifier: Item.ID) { guard let item = self[identifier, as: Item.self] else { return } item.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try! modelContext.save() } } @Model final class Item: Identifiable { var timestamp: Date init(timestamp: Date) { self.timestamp = timestamp } }
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825
Apr ’25
SwiftData Class Inheritance
Hi, I'm considering using the new SwiftData class inheritance for a new app I'm building. I have a few questions: Is it working well enough for production? I have a number of different object types in my app. Some of them are very similar, and there's always a balance to be struck when it comes to splitting them into different types using class inheritance. Are there some good advice on when to use multiple classes instead of squeezing my object types into a single class? Is there advice against using class inheritance in multiple levels (3-4)? Claes
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129
Jul ’25
SwiftData data crashes with @Relationship
I've noticed that SwiftData's @Relationship seems to potentially cause application crashes. The crash error is shown in the image. Since this crash appears to be random and I cannot reproduce it under specific circumstances, I can only temporarily highlight that this issue seems to exist. @Model final class TrainInfo { @Relationship(deleteRule: .cascade, inverse: \StopStation.trainInfo) var stations: [StopStation]? } @Model final class StopStation { @Relationship var trainInfo: TrainInfo? } /// some View var origin: StopStationDisplayable? { if let train = train as? TrainInfo { return train.stations?.first(where: { $0.isOrigin }) ?? train.stations?.first(where: { $0.isStarting }) } return nil } // Some other function or property func someFunction() { if let origin, let destination { // Function implementation } }
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143
Apr ’25
Extending @Model with custom macros
I am trying to extend my PersistedModels like so: @Versioned(3) @Model class MyType { var name: String init() { name = "hello" } } but it seems that SwiftData's@Model macro is unable to read the properties added by my @Versioned macro. I have tried changing the order and it ignores them regardless. version is not added to schemaMetadata and version needs to be persisted. I was planning on using this approach to add multiple capabilities to my model types. Is this possible to do with macros? VersionedMacro /// A macro that automatically implements VersionedModel protocol public struct VersionedMacro: MemberMacro, ExtensionMacro { // Member macro to add the stored property directly to the type public static func expansion( of node: AttributeSyntax, providingMembersOf declaration: some DeclGroupSyntax, in context: some MacroExpansionContext ) throws -> [DeclSyntax] { guard let argumentList = node.arguments?.as(LabeledExprListSyntax.self), let firstArgument = argumentList.first?.expression else { throw MacroExpansionErrorMessage("@Versioned requires a version number, e.g. @Versioned(3)") } let versionValue = firstArgument.description.trimmingCharacters(in: .whitespaces) // Add the stored property with the version value return [ "public private(set) var version: Int = \(raw: versionValue)" ] } // Extension macro to add static property public static func expansion( of node: SwiftSyntax.AttributeSyntax, attachedTo declaration: some SwiftSyntax.DeclGroupSyntax, providingExtensionsOf type: some SwiftSyntax.TypeSyntaxProtocol, conformingTo protocols: [SwiftSyntax.TypeSyntax], in context: some SwiftSyntaxMacros.MacroExpansionContext ) throws -> [SwiftSyntax.ExtensionDeclSyntax] { guard let argumentList = node.arguments?.as(LabeledExprListSyntax.self), let firstArgument = argumentList.first?.expression else { throw MacroExpansionErrorMessage("@Versioned requires a version number, e.g. @Versioned(3)") } let versionValue = firstArgument.description.trimmingCharacters(in: .whitespaces) // We need to explicitly add the conformance in the extension let ext = try ExtensionDeclSyntax("extension \(type): VersionedModel {}") .with(\.memberBlock.members, MemberBlockItemListSyntax { MemberBlockItemSyntax(decl: DeclSyntax( "public static var version: Int { \(raw: versionValue) }" )) }) return [ext] } } VersionedModel public protocol VersionedModel: PersistentModel { /// The version of this particular instance var version: Int { get } /// The type's current version static var version: Int { get } } Macro Expansion:
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420
Aug ’25
QuotaExceeded error for RecordDelete operation
In the CloudKit logs I see logs that suggest users getting QUOTA_EXCEEDED error for RecordDelete operations. { "time":"21/07/2025, 7:57:46 UTC" "database":"PRIVATE" "zone":"***" "userId":"***" "operationId":"***" "operationGroupName":"2.3.3(185)" "operationType":"RecordDelete" "platform":"iPhone" "clientOS":"iOS;18.5" "overallStatus":"USER_ERROR" "error":"QUOTA_EXCEEDED" "requestId":"***" "executionTimeMs":"177" "interfaceType":"NATIVE" "recordInsertBytes":54352 "recordInsertCount":40 "returnedRecordTypes":"_pcs_data" } I'm confused as to what this means? Why would a RecordDelete operation have recordInsertBytes? I'd expect a RecordDelete operation to never fail on quotaExceeded and how would I handle that in the app?
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145
Jul ’25
SwiftData "Auto Inserts" array into ModelContext
Definitely one of the stranger quirks of SwiftData I've come across. I have a ScriptView that shows Line entities related to a Production, and a TextEnterScriptView that’s presented in a sheet to input text. I’m noticing that every time I type in the TextEditor within TextEnterScriptView, a new Line shows up in ScriptView — even though I haven’t explicitly inserted it into the modelContext. I'm quite confused because even though I’m only assigning a new Line to a local @State array in TextEnterScriptView, every keystroke in the TextEditor causes a duplicate Line to appear in ScriptView. In other words, Why is SwiftData creating new Line entities every time I type in the TextEditor, even though I’m only assigning to a local @State array and not explicitly inserting them into the modelContext? Here is my minimal reproducible example: import SwiftData import SwiftUI @main struct testApp: App { var body: some Scene { WindowGroup { ContentView() .modelContainer(for: Line.self, isAutosaveEnabled: false) } } } struct ContentView: View { @Environment(\.modelContext) var modelContext @Query(sort: \Production.title) var productions: [Production] var body: some View { NavigationStack { List(productions) { production in NavigationLink(value: production) { Text(production.title) } } .navigationDestination(for: Production.self) { production in ScriptView(production: production) } .toolbar { Button("Add", systemImage: "plus") { let production = Production(title: "Test \(productions.count + 1)") modelContext.insert(production) do { try modelContext.save() } catch { print(error) } } } .navigationTitle("Productions") } } } struct ScriptView: View { @Query private var lines: [Line] let production: Production @State private var isShowingSheet: Bool = false var body: some View { List { ForEach(lines) { line in Text(line.content) } } .toolbar { Button("Show Sheet") { isShowingSheet.toggle() } } .sheet(isPresented: $isShowingSheet) { TextEnterScriptView(production: production) } } } struct TextEnterScriptView: View { @Environment(\.dismiss) var dismiss @State private var text = "" @State private var lines: [Line] = [] let production: Production var body: some View { NavigationStack { TextEditor(text: $text) .onChange(of: text, initial: false) { lines = [Line(content: "test line", production: production)] } .toolbar { Button("Done") { dismiss() } } } } } @Model class Production { @Attribute(.unique) var title: String @Relationship(deleteRule: .cascade, inverse: \Line.production) var lines: [Line] = [] init(title: String) { self.title = title } } @Model class Line { var content: String var production: Production? init(content: String, production: Production?) { self.content = content self.production = production } }
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87
Apr ’25
SwiftData crash on adding sort argument to Query
Experiencing a crash that is only reproducible on TestFlight or AppStore version of the app, note this does not happen when running from Xcode. I've isolated the problem to sort argument being added to @Query that fetches a model that sorts based on inherited property. To reproduce: @Model class SuperModel { var createdAt: Date = .now } @available(macOS 26.0, *) @Model class SubModel: SuperModel { } @Query(sort: \SubModel.createdAt, animation: .default) private var models: [SubModel]
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146
Jan ’26
Missing demo project
Hi forum! I’m currently following a series of videos about SwiftData. In the WWDC23 Build an app with SwiftData video, it mentions that you can follow up with a demo project. However, I’m encountering an issue (at least in my case) where there’s no link on the entire page to download the project. I can download the video and other resources (even using the Developer’s App), but there’s no link for the project. Does anyone else face this issue? Is it possible that the project has been removed? I’m using my developer (single user) account, by the way. Any guidance would be greatly appreciated!
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242
1d
Swift Data Undo
Trying to support undo & redo in an app that utilizes Swift Data and as with anything other than provided simplistic Apple demo examples the experience is not great. The problem: Im trying to build functionality that allows users to add items to an item group, where item and item group have a many-to-many relationship e.g. item group can hold many items and items can appear in multiple groups. When trying to do so with relatively simple setup of either adding or removing item group from items relationship array, I am pretty consistently met with a hard crash after performing undo & redo. Sometimes it works the first few undo & redos but 95% of the time would crash on the first one. Could not cast value of type 'Swift.Optional<Any>' (0x20a676be0) to 'Swift.Array<App.CodableStructModel>' (0x207a2bc08). Where CodableStructModel is a Codable Value type inside Item. Adding and removing this relationship should be undoable & redoable as typical for Mac interaction and is "supported" by SwiftData by default, meaning that the developer has to actively either wholly opt out of undo support in their modelContainer setup or do it on a per action scale with the only thing I know of: modelContext.processPendingChanges() modelContext.undoManager?.disableUndoRegistration() ..... modelContext.processPendingChanges() modelContext.undoManager?.enableUndoRegistration() General rant on SwiftData: Random crashes, inconsistencies, random cryptic errors thrown by the debugger and general lack of production level stability. Each update breaks something new and there is very little guidance and communication from the Swift Data team on how to adapt and more importantly consideration for developers that have adopted Swift Data. If SwiftData is not ready for production, it would go a long way to clearly communicate that and mark it as Beta product.
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173
Dec ’25
Errors reading not-yet-sync'd iCloud files get cached
I have an app which uses ubiquitous containers and files in them to share data between devices. It's a bit unusual in that it indexes files in directories the user grants access to, which may or may not exist on a second device - those files are identified by SHA-1 hash. So a second device scanning before iCloud data has fully sync'd can create duplicate references which lead to an unpleasant user experience. To solve this, I store a small binary index in the root of the ubiquitous file container of the shared data, containing all of the known hashes, and as the user proceeds through the onboarding process, a background thread is attempting to "prime" the ubiquitous container by calling FileManager.default.startDownloadingUbiquitousItemAt() for each expected folder and file in a sane order. This likely creates a situation not anticipated by the iOS/iCloud integration's design, as it means my app has a sort of precognition of files it should not yet know about. In the common case, it works, but there is a corner case where iCloud sync has just begun, and very, very little metadata is available (the common case, however, in an emulator), in which two issues come up: I/O may hang indefinitely, trying to read a file as it is arriving. This one I can work around by running the I/O in a thread created with the POSIX pthread_create and using pthread_cancel to kill it after a timeout. Attempts to call FileManager.default.startDownloadingUbiquitousItemAt() fails with an error Error Domain=NSCocoaErrorDomain Code=257 "The file couldn’t be opened because you don’t have permission to view it.". The permissions aspect of it is nonsense, but I can believe there's no applicable "sort of exists, sort of doesn't" error code to use and someone punted. The problem is that this same error will be thrown on any attempt to access that file for the life of the application - a restart is required to make it usable. Clearly, the error or the hallucinated permission failure is cached somewhere in the bowels of iOS's FileManager. I was hoping startAccessingSecurityScopedResource() would allow me to bypass such a cache, as it does with URL.resourceValues() returning stale file sizes and last modified times. But it does not. Is there some way to clear this state without popping up a UI with an Exit button (not exactly the desired iOS user experience)?
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192
Aug ’25
CK WebServices getting 500 Internal Error
Hello, If I want to modify records in my public database, this works fine. However, if I change from public to private in the requesturl, I get the response: "500 - Internal Error". According to the CK WebService Reference, it is possible to access the private database. Could someone explain to me if it is really an internal error and if it could be fixed by Apple, since I would like to access my own private database with the server-to-server key. Thanks in advance.
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147
Nov ’25
CloudKit Sync Stalls During Initial Large Data Hydration on New Device (SwiftData Local-First Architecture)
Hi everyone, I’m facing an issue with CloudKit sync getting stuck during initial device migration in my SwiftData-based app. The app follows a local-first architecture using SwiftData + CloudKit sync, and works correctly for: ✔ Incremental sync ✔ Bi-directional updates ✔ Small datasets However, when onboarding a new device with large historical data, sync becomes extremely slow or appears stuck. Even after two hours data is not fully synced. ~6900 Transactions 🚨 Problem When installing the app on a new iPhone and enabling iCloud sync: • Initial hydration starts • A small amount of data syncs • Then sync stalls indefinitely Observed behaviour: • iPhone → Mac sync works (new changes sync back) • Mac → iPhone large historical migration gets stuck • Reinstalling app / clearing container does not resolve issue • Sync never completes full migration This gives the impression that: CloudKit is trickling data but not progressing after a certain threshold. The architecture is: • SwiftData local store • Manual CloudKit sync layer • Local-first persistence • Background push/pull sync So I understand: ✔ Conflict resolution is custom ✔ Initial import may not be optimized by default But I expected CloudKit to eventually deliver all records. Instead, the new device remains permanently in a “partial state”. ⸻ 🔍 Observations • No fatal CloudKit errors • No rate-limit errors • No quota issues • iCloud is available • Sync state remains “Ready” • Hydration remains “mostlyReady” Meaning: CloudKit does not report failure — but data transfer halts. ⸻ 🤔 Questions Would appreciate guidance on: Is CloudKit designed to support large initial dataset migration via manual sync layers? Or is this a known limitation vs NSPersistentCloudKitContainer? ⸻ Does CloudKit internally throttle historical record fetches? Could it silently stall without error when record volume is high? ⸻ Is there any recommended strategy for: • Bulk initial migration • Progressive hydration • Forcing forward sync progress ⸻ Should initial migration be handled outside CloudKit (e.g. via file transfer / backup restore) before enabling sync? ⸻ 🎯 Goal I want to support: • Large historical onboarding • Multi-device sync • User-visible progress Without forcing migration to Core Data. ⸻ 🙏 Any advice on: • Best practices • Debugging approach • CloudKit behavior in such scenarios would be greatly appreciated. Thank you!
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104
1w
Mixing in-memory and persistent SwiftData containers in a Document-based App?
Hello, I'm trying to work on an iPadOS and macOS app that will rely on the document-based system to create some kind of orientation task to follow. Let say task1.myfile will be a check point regulation from NYC to SF and task2.myfile will be a visit as many key location as you can in SF. The file represent the specific landmark location and rules of the game. And once open, I will be able to read KML/GPS file to evaluate their score based with the current task. But opened GPS files does not have to be stored in the task file itself, it stay alongside. I wanted to use that scenario to experiment with SwiftData (I'm a long time CoreData user, I even wrote my own WebDAV based persistent store back in the day), and so, mix both on file and in memory persistent store, with distribution based on object class. With CoreData it would have been possible, but I do not see how to achieve that with SwiftData and DocumentGroup integration. Any idea how to do that?
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129
Aug ’25
How to diagnose spurious SwiftDataMacros error
I have a Package.swift file that builds and runs from Xcode 15.2 without issue but fails to compile when built from the command line ("swift build"). The swift version is 6.0.3. I'm at wits end trying to diagnose this and would welcome any thoughts. The error in question is error: external macro implementation type 'SwiftDataMacros.PersistentModelMacro' could not be found for macro 'Model()'; plugin for module 'SwiftDataMacros' not found The code associated with the module is very vanilla. import Foundation import SwiftData @Model public final class MyObject { @Attribute(.unique) public var id:Int64 public var vertexID:Int64 public var updatedAt:Date public var codeUSRA:Int32 init(id:Int64, vertexID:Int64, updatedAt:Date, codeUSRA:Int32) { self.id = id self.vertexID = vertexID self.updatedAt = updatedAt self.codeUSRA = codeUSRA } public static func create(id:Int64, vertexID:Int64, updatedAt:Date, codeUSRA:Int32) -> MyObject { MyObject(id: id, vertexID: vertexID, updatedAt: updatedAt, codeUSRA: codeUSRA) } } Thank you.
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341
Apr ’25
SwiftData initializing Optional Array to Empty Array
I've been seeing something that I find odd when using two SwiftData models where if I have one model (book, in this case) that has an optional array of another model (page, in this case), the optional array starts out as set to nil, but after about 20 seconds it updates to being an empty array. I see it in Previews and after building. Is this expected behavior? Should I just assume that if there is an optional array in my model it will eventually be initialized to an empty array? Code is below. import SwiftUI import SwiftData @Model final class Book { var title: String = "New Book" @Relationship var pages: [Page]? = nil init(title: String) { self.title = title } } @Model final class Page { var content: String = "Page Content" var book: Book? = nil init() { } } struct ContentView: View { @Environment(\.modelContext) private var modelContext @Query private var books: [Book] var body: some View { NavigationSplitView { List { ForEach(books) { book in NavigationLink { Text("\(book.title)") Text(book.pages?.debugDescription ?? "pages is nil") } label: { Text("\(book.title)") Spacer() Text("\(book.pages?.count.description ?? "pages is nil" )") } } } HStack { Button("Clear Data") { clearData() } Button("Add Book") { addBook() } } .navigationSplitViewColumnWidth(min: 180, ideal: 200) } detail: { Text("Select an item") } } private func clearData() { for book in books { modelContext.delete(book) } try? modelContext.save() } private func addBook() { let newBook = Book(title: "A New Book") modelContext.insert(newBook) } } @main struct BookPageApp: App { var sharedModelContainer: ModelContainer = { let schema = Schema([Book.self, Page.self]) let modelConfiguration = ModelConfiguration(schema: schema, isStoredInMemoryOnly: false) do { return try ModelContainer(for: schema, configurations: [modelConfiguration]) } catch { fatalError("Could not create ModelContainer: \(error)") } }() var body: some Scene { WindowGroup { ContentView() } .modelContainer(sharedModelContainer) } } #Preview { ContentView() .modelContainer(for: Book.self, inMemory: true) }
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162
Aug ’25
CloudKit - CKContainer.m:747 error
Hi everyone, Complete newbie here. Building an app and trying to use Cloudkit. I've added the CloudKit capability, triple checked the entitlements file for appropriate keys, made sure the code signing entitlements are pointing to the correct entitlements file. I've removed and cleared all of those settings and even created a new container as well as refreshed the signing. I just can't seem to figure out why I keep getting this error: Significant issue at CKContainer.m:747: In order to use CloudKit, your process must have a com.apple.developer.icloud-services entitlement. The value of this entitlement must be an array that includes the string "CloudKit" or "CloudKit-Anonymous". Any guidance is greatly appreciated.
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159
Sep ’25
Data Transfer or Upload to Cloudkit in Published Mode
So i created an App and for some time it was working fine. The app has features to show pdf to users without logging in. I needed to upload all data to cloudkit on public database. I was not having knowledge that there are 2 mode being a noob in coding so after i saved all records in development mode in cloudkit when i published my app, i was not able to see them (Reason because live mode works in Production mode). So i need help now to transfer data from development mode to production mode or any app or code that can help me upload all data in production mode.
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135
Mar ’25
@Query with Set
How do I filter data using @Query with a Set of DateComponents? I successfully saved multiple dates using a MultiDatePicker in AddView.swift. In ListView.swift, I want to retrieve all records for the current or today’s date. There are hundreds of examples using @Query with strings and dates, but I haven’t found an example of @Query using a Set of DateComponents Nothing will compile and after hundreds and hundreds of attempts, my hair is turning gray. Please, please, please help me. For example, if the current date is Tuesday, March 4 205, then I want to retrieve both records. Since both records contain Tuesday, March 4, then retrieve both records. Sorting works fine because the order by clause uses period which is a Double. Unfortunately, my syntax is incorrect and I don’t know the correct predicate syntax for @Query and a Set of DateComponents. Class Planner.swift file import SwiftUI import SwiftData 
 @Model class Planner { //var id: UUID = UUID() var grade: Double = 4.0 var kumi: Double = 4.0 var period: Double = 1.0 var dates: Set<DateComponents> = [] init( grade: Double = 4.0, kumi: Double = 4.0, period: Double = 1.0, dates: Set<DateComponents> = [] ) { self.grade = grade self.kumi = kumi self.period = period self.dates = dates 
 } } @Query Model snippet of code does not work The compile error is to use a Set of DateComponents, not just DateComponents. @Query(filter: #Predicate<Planner> { $0.dates = DateComponents(calendar: Calendar.current, year: 2025, month: 3, day: 4)}, sort: [SortDescriptor(\Planner.period)]) var planner: [Planner] ListView.swift image EditView.swift for record #1 DB Browser for SQLlite: record #1 (March 6, 2025 and March 4, 2025) 
 
 [{"isLeapMonth":false,"year":2025,"day":6,"month":3,"calendar":{"identifier":"gregorian","minimumDaysInFirstWeek":1,"current":1,"locale":{"identifier":"en_JP","current":1},"firstWeekday":1,"timeZone":{"identifier":"Asia\/Tokyo"}},"era":1},{"month":3,"year":2025,"day":4,"isLeapMonth":false,"era":1,"calendar":{"locale":{"identifier":"en_JP","current":1},"timeZone":{"identifier":"Asia\/Tokyo"},"current":1,"identifier":"gregorian","firstWeekday":1,"minimumDaysInFirstWeek":1}}]
 EditView.swift for record #2 DB Browser for SQLlite: record #2 (March 3, 2025 and March 4, 2025) 
 [{"calendar":{"minimumDaysInFirstWeek":1,"locale":{"current":1,"identifier":"en_JP"},"timeZone":{"identifier":"Asia\/Tokyo"},"firstWeekday":1,"current":1,"identifier":"gregorian"},"month":3,"day":3,"isLeapMonth":false,"year":2025,"era":1},{"year":2025,"month":3,"era":1,"day":4,"isLeapMonth":false,"calendar":{"identifier":"gregorian","current":1,"firstWeekday":1,"minimumDaysInFirstWeek":1,"timeZone":{"identifier":"Asia\/Tokyo"},"locale":{"current":1,"identifier":"en_JP"}}}]
 
 Any help is greatly appreciated.
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121
Mar ’25